]> Dogcows Code - chaz/yoink/shortlog
chaz/yoink
2011-07-13  Charles McGarveyglobal gravity for rigid bodies
2011-07-13  Charles McGarveyrename main class
2011-07-13  Charles McGarveycompression functions; fixed texture seams
2011-07-13  Charles McGarveypch support
2011-07-01  Charles McGarveyimport stlplus 3.7
2011-07-01  Charles McGarveyremove some unused stlplus modules
2011-06-29  Charles McGarveybuild system enhancements
2010-08-21  Charles McGarveyfurther implementing runloop support
2010-08-07  Charles McGarveyinitial runloop implementation
2010-08-07  Charles McGarveyprep for runloop code
2010-08-05  Charles McGarveytesting improved runloop scheduling
2010-07-27  Charles McGarveymesh and other random adjustments
2010-07-19  Charles McGarveyuse only triangles; no quads
2010-07-18  Charles McGarveyinitial mesh testing
2010-06-25  Charles McGarveyremove some deprected stuff
2010-06-24  Charles McGarveyimproved build tools
2010-06-23  Charles McGarveystlplus netbsd subprocess fix
2010-06-22  Charles McGarveyfixed some resource management bugs
2010-06-21  Charles McGarveyoptionally install man pages
2010-06-21  Charles McGarveyconverted image management to resource handles
2010-06-17  Charles McGarveyresource loading bugs and new sound class
2010-06-16  Charles McGarveyconfiguration cleanup and bugfixes
2010-06-15  Charles McGarveybegin cleaning up resource management
2010-06-15  Charles McGarveymoving some non-portable code to stlplus
2010-06-15  Charles McGarveypkg-config libs parsing bugfix
2010-06-14  Charles McGarveyubuntu doesn't like echo's -e flag in the makefile
2010-06-14  Charles McGarveycleanup stlplus files
2010-06-13  Charles McGarveyarchiving support for releases
2010-06-12  Charles McGarveyrepository cleanup
2010-06-11  Charles McGarveybetter gcc support in compile.lua
2010-06-11  Charles McGarveylua build scripts
2010-06-07  Charles McGarveyneed the configure script
2010-06-07  Charles McGarveytesting new non-autotools build system
2010-05-26  Charles McGarveyfixes for newer versions of g++
2010-05-24  Charles McGarveythe massive refactoring effort
2010-05-21  Charles McGarveybugfix: win32 packaging script temp directories
2010-05-21  Charles McGarveybumped win32 dependencies
2010-05-21  Charles McGarveyport new sockets stuff to winsock
2010-05-21  Charles McGarveymore explicit constructors
2010-05-21  Charles McGarveyconstructors should be explicit
2010-05-21  Charles McGarveydon't need this old files
2010-05-21  Charles McGarveytcp socket disconnecting by remote
2010-05-21  Charles McGarveybugfix: service and name swapped
2010-05-21  Charles McGarveyexception-aware packets; other misc socket changes
2010-05-15  Charles McGarveybugfix: address name resolving to hostname
2010-05-15  Charles McGarveysockets documentation and cleanup
2010-05-14  Charles McGarveypacket copy bugfix
2010-05-14  Charles McGarveysocket and packet copying
2010-05-13  Charles McGarveybetter socket sending/receiving
2010-05-13  Charles McGarveybugfix: writing packets missing some bytes
2010-05-13  Charles McGarveybetter string encoding in packets
2010-05-13  Charles McGarveyresizable packets
2010-05-13  Charles McGarveybetter broadcast support
2010-05-07  Charles McGarveywin32 port of new sockets, with fixes
2010-05-05  Charles McGarveyinitial network stuff
2010-04-30  Charles McGarveyversion bump cml to version 1.0.2
2010-04-29  Charles McGarveymore normal configure options for gtk and qt4
2010-04-08  Charles McGarveyadapted link.sh; other small fixes
2010-04-07  Charles McGarveyincorporated vim's link.sh; -i arg reports commit
2010-04-07  Charles McGarveyautoconf script to better follow gnu guidelines
2010-04-02  Charles McGarveyneed ChangeLog or the new autogen.sh complains
2010-03-31  Charles McGarveydon't distribute the manpage
2010-03-18  Charles McGarveyautoupdated configure.ac
2010-03-18  Charles McGarveyremoved doxygen; distcheck bugfix
2010-03-18  Charles McGarveybeginning netbsd packaging script
2010-03-18  Charles McGarveyrepository reorganizing
2010-03-17  Charles McGarveyconfigure typo fix
2010-03-14  Charles McGarveyfixed aabb static class problem
2010-03-14  Charles McGarveyremoved logging from script to fix compile error
2010-03-14  Charles McGarveyscript API improvements
2010-03-09  Charles McGarveynew convenient script methods
2010-03-05  Charles McGarveyzlib fix for makedeps.sh
2010-03-05  Charles McGarveynow can create win32 portable packages
2010-03-05  Charles McGarveywin32 dependency script to build without syncing
2010-03-04  Charles McGarveynew win32 deps script; using pkgconfig for openal
2010-03-03  Charles McGarveybugfix: resource file searching was broken
2010-03-01  Charles McGarveyreadme edits
2010-03-01  Charles McGarveydestroyed global classes; view hierarchy instead
2010-03-04  Charles McGarveyarch linux prefers pkgconfig for finding lua
2010-01-30  Charles McGarveygame loop tweaks; shapes hierarchy defined
2010-01-24  Charles McGarveyupgrade libpng to 1.4.0
2010-01-24  Charles McGarveyreformatting
2010-01-24  Charles McGarveyincluded manager class
2010-01-24  Charles McGarveylibrary class revamped as manager, goodbye tilemap
2010-01-21  Charles McGarveycleaned up interpolator classes
2010-01-20  Charles McGarveycade lab fixes
2010-01-20  Charles McGarveyminor build system, doc fixes
2010-01-16  Charles McGarveyrefactoring needed for win32 crash
2010-01-14  Charles McGarveymoved log level from configure to setting
2010-01-13  Charles McGarveyfinally fixed broken main loop
2010-01-12  Charles McGarveydispatch class not a singleton, engine is static
2010-01-12  Charles McGarveysimplified win32 installer build script
2010-01-05  Charles McGarveynew tool for converting unix to dos file format
2009-12-29  Charles McGarveystream-based logging classes
2009-12-13  Charles McGarveypreliminary macosx packaging
2009-12-13  Charles McGarveyray-scene intersection
2009-12-13  Charles McGarveyno need to rebuild version.c every time
2009-12-13  Charles McGarveypreliminary AM_SILENT_RULES support
2009-12-12  Charles McGarveyfixed permissions for stlplus files
2009-12-08  Charles McGarveyexperimental shapes hierarchy and raycasting
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