refactoring needed for win32 crash
authorCharles McGarvey <chazmcgarvey@brokenzipper.com>
Sat, 16 Jan 2010 19:06:37 +0000 (12:06 -0700)
committerCharles McGarvey <chazmcgarvey@brokenzipper.com>
Sat, 16 Jan 2010 19:06:37 +0000 (12:06 -0700)
commit987971a961454d97082c6448fdc0bbeb540281bb
treed0546f482dd2c60918d20ee9f35d2f81d73b09b0
parentbe9ebc1104574e5e81e19c5caba0c23b54df826d
refactoring needed for win32 crash
26 files changed:
doc/yoink.6.in
src/GameLayer.cc
src/Hud.cc
src/Hud.hh
src/Main.cc [moved from src/MainLayer.cc with 75% similarity]
src/Main.hh [moved from src/MainLayer.hh with 82% similarity]
src/Makefile.am
src/Moof/Core.cc [moved from src/Moof/Engine.cc with 81% similarity]
src/Moof/Core.hh [moved from src/Moof/Engine.hh with 78% similarity]
src/Moof/Error.hh
src/Moof/Image.cc
src/Moof/Layer.hh
src/Moof/Log.cc
src/Moof/Resource.cc
src/Moof/Resource.hh
src/Moof/Settings.cc
src/Moof/Settings.hh
src/Moof/Sound.cc
src/Moof/Texture.cc
src/Moof/Transition.hh
src/Moof/Video.cc
src/Moof/Video.hh
src/Scene.cc
src/TitleLayer.cc
src/TitleLayer.hh
win32/mkpackage.sh.in
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