experimental shapes hierarchy and raycasting
authorCharles McGarvey <chazmcgarvey@brokenzipper.com>
Tue, 8 Dec 2009 07:48:59 +0000 (00:48 -0700)
committerCharles McGarvey <chazmcgarvey@brokenzipper.com>
Tue, 8 Dec 2009 07:48:59 +0000 (00:48 -0700)
commit2d77fb5fb3480f522658f30af6addd5146530517
tree1ee10a077f93f0b7b3735013e5065bd1f29ba8b1
parent64e3c3202d2c1956759fb4da36ca329816c9369a
experimental shapes hierarchy and raycasting
34 files changed:
Makefile.am
data/scenes/Classic.lua
data/textures/BackgroundFar.png
data/textures/BackgroundNear.png
doc/yoink.6.in
src/Character.cc
src/Character.hh
src/GameLayer.cc
src/GameLayer.hh
src/Hud.cc
src/MainLayer.cc
src/Makefile.am
src/Moof/Aabb.cc
src/Moof/Aabb.hh
src/Moof/Dispatch.cc
src/Moof/Dispatch.hh
src/Moof/Engine.cc
src/Moof/Entity.hh
src/Moof/Frustum.cc
src/Moof/Frustum.hh
src/Moof/Line.hh [new file with mode: 0644]
src/Moof/Math.hh
src/Moof/Octree.hh
src/Moof/OpenGL.hh
src/Moof/Plane.cc
src/Moof/Plane.hh
src/Moof/Ray.hh [new file with mode: 0644]
src/Moof/Shape.hh [new file with mode: 0644]
src/Moof/Sphere.cc
src/Moof/Sphere.hh
src/Moof/Transition.hh
src/Scene.cc
src/version.c [new file with mode: 0644]
src/version.h
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