]>
2010-05-24 | Charles McGarvey | the massive refactoring effort | commit | commitdiff |
2010-03-01 | Charles McGarvey | destroyed global classes; view hierarchy instead | commit | commitdiff |
2010-01-30 | Charles McGarvey | game loop tweaks; shapes hierarchy defined | commit | commitdiff |
2010-01-24 | Charles McGarvey | reformatting | commit | commitdiff |
2009-12-29 | Charles McGarvey | stream-based logging classes | commit | commitdiff |
2009-12-08 | Charles McGarvey | experimental shapes hierarchy and raycasting | commit | commitdiff |
2009-11-29 | Charles McGarvey | big batch of changes | commit | commitdiff |
2009-11-08 | Charles McGarvey | beginning CD implementation | commit | commitdiff |
2009-09-22 | Charles McGarvey | refactoring the scene class | commit | commitdiff |
2009-09-17 | Charles McGarvey | miscellaneous cleanup | commit | commitdiff |
2009-08-21 | Charles McGarvey | initial working frustum culling implementation | commit | commitdiff |