--- /dev/null
+#ifndef STLPLUS_PERSISTENT_FLOAT\r
+#define STLPLUS_PERSISTENT_FLOAT\r
+////////////////////////////////////////////////////////////////////////////////\r
+\r
+// Author: Andy Rushton\r
+// Copyright: (c) Southampton University 1999-2004\r
+// (c) Andy Rushton 2004-2009\r
+// License: BSD License, see ../docs/license.html\r
+\r
+// Persistence of floating-point types\r
+\r
+// Note: despite years and years of IEEE standardisation, not all\r
+// architectures use IEEE-standard representations of floating-point numbers.\r
+// Therefore a binary dump is not necessarily portable between platforms.\r
+// Solving this is (currently) beyond the scope of the STLplus project.\r
+\r
+// If you want to be strictly portable to all platforms, do not dump/restore float\r
+\r
+////////////////////////////////////////////////////////////////////////////////\r
+#include "persistence_fixes.hpp"\r
+#include "persistent_contexts.hpp"\r
+\r
+////////////////////////////////////////////////////////////////////////////////\r
+\r
+namespace stlplus\r
+{\r
+\r
+ void dump_float(dump_context&, const float& data) throw(persistent_dump_failed);\r
+ void restore_float(restore_context&, float& data) throw(persistent_restore_failed);\r
+\r
+ void dump_double(dump_context&, const double& data) throw(persistent_dump_failed);\r
+ void restore_double(restore_context&, double& data) throw(persistent_restore_failed);\r
+\r
+} // end namespace stlplus\r
+\r
+ ////////////////////////////////////////////////////////////////////////////////\r
+#endif\r