]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Tilemap.cc
extreme refactoring
[chaz/yoink] / src / Moof / Tilemap.cc
diff --git a/src/Moof/Tilemap.cc b/src/Moof/Tilemap.cc
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+
+/*******************************************************************************
+
+ Copyright (c) 2009, Charles McGarvey
+ All rights reserved.
+ Redistribution   and   use  in  source  and  binary  forms,  with  or  without
+ modification, are permitted provided that the following conditions are met:
+   * Redistributions  of  source  code  must retain the above copyright notice,
+     this list of conditions and the following disclaimer.
+   * Redistributions  in binary form must reproduce the above copyright notice,
+     this  list of conditions and the following disclaimer in the documentation
+     and/or other materials provided with the distribution.
+ THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND  ANY  EXPRESS  OR  IMPLIED  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED.  IN  NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR  ANY  DIRECT,  INDIRECT,  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES  (INCLUDING,  BUT  NOT  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES;  LOSS  OF  USE,  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+*******************************************************************************/
+
+#include "Deserializer.hh"
+#include "Mippleton.hh"
+#include "OpenGL.hh"
+#include "Serializable.hh"
+#include "Tilemap.hh"
+
+
+namespace Mf {
+
+
+class Tilemap::TilemapImpl : public Mippleton<TilemapImpl>
+{
+public:
+       TilemapImpl(const std::string& name) :
+               Mippleton<TilemapImpl>(name),
+               tilesU_(1),
+               tilesV_(1),
+               minFilter_(GL_NEAREST),
+               maxFilter_(GL_NEAREST),
+               wrapU_(GL_CLAMP),
+               wrapV_(GL_CLAMP)
+       {
+               loadFromFile();
+       }
+
+       void loadFromFile()
+       {
+               Deserializer deserializer(Tilemap::getPathToResource(getName()));
+
+               SerializablePtr root = deserializer.deserialize();
+
+               if (root)
+               {
+                       std::map<std::string,SerializablePtr> rootObj;
+
+                       if (root->get(rootObj))
+                       {
+                               std::map<std::string,SerializablePtr>::iterator it;
+
+                               if ((it = rootObj.find("TilesU")) != rootObj.end())
+                               {
+                                       long value;
+                                       if ((*it).second->get(value))
+                                       {
+                                               tilesU_ = unsigned(value);
+                                       }
+                               }
+                               if ((it = rootObj.find("TilesV")) != rootObj.end())
+                               {
+                                       long value;
+                                       if ((*it).second->get(value))
+                                       {
+                                               tilesV_ = unsigned(value);
+                                       }
+                               }
+                               if ((it = rootObj.find("MinFilter")) != rootObj.end())
+                               {
+                                       std::string value;
+                                       if ((*it).second->get(value))
+                                       {
+                                               if (value == "Linear")
+                                               {
+                                                       minFilter_ = GL_LINEAR;
+                                               }
+                                       }
+                               }
+                               if ((it = rootObj.find("MaxFilter")) != rootObj.end())
+                               {
+                                       std::string value;
+                                       if ((*it).second->get(value))
+                                       {
+                                               if (value == "Linear")
+                                               {
+                                                       maxFilter_ = GL_LINEAR;
+                                               }
+                                       }
+                               }
+                               if ((it = rootObj.find("WrapU")) != rootObj.end())
+                               {
+                                       std::string value;
+                                       if ((*it).second->get(value))
+                                       {
+                                               if (value == "Repeat")
+                                               {
+                                                       wrapU_ = GL_REPEAT;
+                                               }
+                                       }
+                               }
+                               if ((it = rootObj.find("WrapV")) != rootObj.end())
+                               {
+                                       std::string value;
+                                       if ((*it).second->get(value))
+                                       {
+                                               if (value == "Repeat")
+                                               {
+                                                       wrapV_ = GL_REPEAT;
+                                               }
+                                       }
+                               }
+                       }
+               }
+       }
+
+       unsigned        tilesU_;
+       unsigned        tilesV_;
+       GLuint          minFilter_;
+       GLuint          maxFilter_;
+       GLuint          wrapU_;
+       GLuint          wrapV_;
+};
+
+
+Tilemap::Tilemap(const std::string& name) :
+       Texture(name),
+       impl_(Tilemap::TilemapImpl::retain(name), &Tilemap::TilemapImpl::release)
+{
+       setMinFilter(impl_->minFilter_);
+       setMaxFilter(impl_->maxFilter_);
+       setWrapU(impl_->wrapU_);
+       setWrapV(impl_->wrapV_);
+       applyChanges();
+}
+
+
+bool Tilemap::getTileCoords(unsigned index, Scalar coords[8])
+{
+       // make sure the index represents a real tile
+       if (index >= impl_->tilesU_ * impl_->tilesV_) return false;
+
+       Scalar w = 1.0 / Scalar(impl_->tilesU_);
+       Scalar h = 1.0 / Scalar(impl_->tilesV_);
+
+       coords[0] = Scalar(index % impl_->tilesU_) * w;
+       coords[1] = (Scalar(impl_->tilesV_ - 1) -
+                       Scalar(index / impl_->tilesU_)) * h;
+       coords[2] = coords[0] + w;
+       coords[3] = coords[1];
+       coords[4] = coords[2];
+       coords[5] = coords[1] + h;
+       coords[6] = coords[0];
+       coords[7] = coords[5];
+
+       return true;
+}
+
+bool Tilemap::getTileCoords(unsigned index, Scalar coords[8],
+               Orientation orientation)
+{
+       if (getTileCoords(index, coords))
+       {
+               if (orientation & FLIP)
+               {
+                       // this looks kinda weird, but it's just swapping in a way that
+                       // doesn't require an intermediate variable
+                       coords[1] = coords[5];
+                       coords[5] = coords[3];
+                       coords[3] = coords[7];
+                       coords[7] = coords[5];
+               }
+               if (orientation & REVERSE)
+               {
+                       coords[0] = coords[2];
+                       coords[2] = coords[6];
+                       coords[4] = coords[6];
+                       coords[6] = coords[0];
+               }
+
+               return true;
+       }
+
+       return false;
+}
+
+
+std::string Tilemap::getPathToResource(const std::string& name)
+{
+       return Resource::getPathToResource("tilemaps/" + name + ".json");
+}
+
+
+} // namespace Mf
+
+/** vim: set ts=4 sw=4 tw=80: *************************************************/
+
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