/******************************************************************************* Copyright (c) 2009, Charles McGarvey All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ #include "Deserializer.hh" #include "Mippleton.hh" #include "OpenGL.hh" #include "Serializable.hh" #include "Tilemap.hh" namespace Mf { class Tilemap::TilemapImpl : public Mippleton { public: TilemapImpl(const std::string& name) : Mippleton(name), tilesU_(1), tilesV_(1), minFilter_(GL_NEAREST), maxFilter_(GL_NEAREST), wrapU_(GL_CLAMP), wrapV_(GL_CLAMP) { loadFromFile(); } void loadFromFile() { Deserializer deserializer(Tilemap::getPathToResource(getName())); SerializablePtr root = deserializer.deserialize(); if (root) { std::map rootObj; if (root->get(rootObj)) { std::map::iterator it; if ((it = rootObj.find("TilesU")) != rootObj.end()) { long value; if ((*it).second->get(value)) { tilesU_ = unsigned(value); } } if ((it = rootObj.find("TilesV")) != rootObj.end()) { long value; if ((*it).second->get(value)) { tilesV_ = unsigned(value); } } if ((it = rootObj.find("MinFilter")) != rootObj.end()) { std::string value; if ((*it).second->get(value)) { if (value == "Linear") { minFilter_ = GL_LINEAR; } } } if ((it = rootObj.find("MaxFilter")) != rootObj.end()) { std::string value; if ((*it).second->get(value)) { if (value == "Linear") { maxFilter_ = GL_LINEAR; } } } if ((it = rootObj.find("WrapU")) != rootObj.end()) { std::string value; if ((*it).second->get(value)) { if (value == "Repeat") { wrapU_ = GL_REPEAT; } } } if ((it = rootObj.find("WrapV")) != rootObj.end()) { std::string value; if ((*it).second->get(value)) { if (value == "Repeat") { wrapV_ = GL_REPEAT; } } } } } } unsigned tilesU_; unsigned tilesV_; GLuint minFilter_; GLuint maxFilter_; GLuint wrapU_; GLuint wrapV_; }; Tilemap::Tilemap(const std::string& name) : Texture(name), impl_(Tilemap::TilemapImpl::retain(name), &Tilemap::TilemapImpl::release) { setMinFilter(impl_->minFilter_); setMaxFilter(impl_->maxFilter_); setWrapU(impl_->wrapU_); setWrapV(impl_->wrapV_); applyChanges(); } bool Tilemap::getTileCoords(unsigned index, Scalar coords[8]) { // make sure the index represents a real tile if (index >= impl_->tilesU_ * impl_->tilesV_) return false; Scalar w = 1.0 / Scalar(impl_->tilesU_); Scalar h = 1.0 / Scalar(impl_->tilesV_); coords[0] = Scalar(index % impl_->tilesU_) * w; coords[1] = (Scalar(impl_->tilesV_ - 1) - Scalar(index / impl_->tilesU_)) * h; coords[2] = coords[0] + w; coords[3] = coords[1]; coords[4] = coords[2]; coords[5] = coords[1] + h; coords[6] = coords[0]; coords[7] = coords[5]; return true; } bool Tilemap::getTileCoords(unsigned index, Scalar coords[8], Orientation orientation) { if (getTileCoords(index, coords)) { if (orientation & FLIP) { // this looks kinda weird, but it's just swapping in a way that // doesn't require an intermediate variable coords[1] = coords[5]; coords[5] = coords[3]; coords[3] = coords[7]; coords[7] = coords[5]; } if (orientation & REVERSE) { coords[0] = coords[2]; coords[2] = coords[6]; coords[4] = coords[6]; coords[6] = coords[0]; } return true; } return false; } std::string Tilemap::getPathToResource(const std::string& name) { return Resource::getPathToResource("tilemaps/" + name + ".json"); } } // namespace Mf /** vim: set ts=4 sw=4 tw=80: *************************************************/