+++ /dev/null
-
-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#ifndef _MAINLAYER_HH_
-#define _MAINLAYER_HH_
-
-/**
- * @file MainLayer.hh
- * This is where all the fun begins.
- */
-
-#include <iostream>
-#include <string>
-
-#include <boost/shared_ptr.hpp>
-
-#include <Moof/Dispatch.hh>
-#include <Moof/Engine.hh>
-#include <Moof/Layer.hh>
-#include <Moof/Math.hh>
-
-
-class MainLayer;
-typedef boost::shared_ptr<MainLayer> MainLayerP;
-
-class MainLayer : public Mf::Layer
-{
-public:
-
- MainLayer();
-
- static MainLayerP alloc()
- {
- return MainLayerP(new MainLayer);
- }
-
- void pushedOntoEngine();
-
- void update(Mf::Scalar t, Mf::Scalar dt);
- void draw(Mf::Scalar alpha) const;
- bool handleEvent(const Mf::Event& event);
-
-private:
-
- /**
- * Set OpenGL to a state we can know and depend on.
- */
- void setupGL();
- void contextRecreated();
-
- Mf::Dispatch::Handler mDispatchHandler;
-};
-
-
-#endif // _MAINLAYER_HH_
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-