*******************************************************************************/
+#include <iostream>
+
#include "Character.hh"
#include "Log.hh"
break;
}
- Mf::logInfo("current force [%f %f]", current.force[0], current.force[1]);
+ //Mf::logInfo("current force [%f %f]", current.force[0], current.force[1]);
+ //std::cerr << "current force: " << current.force << std::endl;
}
Mf::Scalar s = 16.0;
- glBegin(GL_QUADS);
+ glBegin(GL_TRIANGLE_FAN);
glTexCoord2f(coords[0], coords[1]);
glVertex3(state.position[0]-s, state.position[1]-s, z);
glTexCoord2f(coords[2], coords[3]);