]> Dogcows Code - chaz/yoink/blob - src/Moof/Aabb.hh
sleep forever bug fixed
[chaz/yoink] / src / Moof / Aabb.hh
1
2 /*******************************************************************************
3
4 Copyright (c) 2009, Charles McGarvey
5 All rights reserved.
6
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
9
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
15
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
27 *******************************************************************************/
28
29 #ifndef _MOOF_AABB_HH_
30 #define _MOOF_AABB_HH_
31
32 #include <Moof/Cullable.hh>
33 #include <Moof/Drawable.hh>
34 #include <Moof/Math.hh>
35 #include <Moof/Plane.hh>
36
37
38 namespace Mf {
39
40
41 /**
42 * Axis-aligned Bounding Box
43 */
44
45 struct Aabb : public Cullable, public Drawable
46 {
47 Vector3 min;
48 Vector3 max;
49
50 Aabb() {}
51
52 Aabb(const Vector3& a, const Vector3& b)
53 {
54 init(a, b);
55 }
56
57 Aabb(Scalar ax, Scalar ay, Scalar az,
58 Scalar bx, Scalar by, Scalar bz)
59 {
60 Vector3 a(ax, ay, az);
61 Vector3 b(bx, by, bz);
62
63 init(a, b);
64 }
65
66 void init(const Vector3& a, const Vector3& b)
67 {
68 if (a[0] < b[0])
69 {
70 min[0] = a[0];
71 max[0] = b[0];
72 }
73 else
74 {
75 min[0] = b[0];
76 max[0] = a[0];
77 }
78 if (a[1] < b[1])
79 {
80 min[1] = a[1];
81 max[1] = b[1];
82 }
83 else
84 {
85 min[1] = b[1];
86 max[1] = a[1];
87 }
88 if (a[2] < b[2])
89 {
90 min[2] = a[2];
91 max[2] = b[2];
92 }
93 else
94 {
95 min[2] = b[2];
96 max[2] = a[2];
97 }
98 }
99
100 Vector3 getCenter() const
101 {
102 return Vector3((min[0] + max[0]) / 2.0,
103 (min[1] + max[1]) / 2.0,
104 (min[2] + max[2]) / 2.0);
105 }
106
107 void getOctant(Aabb& octant, int num) const;
108
109 Plane getPlaneXY() const
110 {
111 Plane plane;
112 plane.normal = Vector3(0.0, 0.0, 1.0);
113 plane.d = cml::dot(-plane.normal, getCenter());
114 return plane;
115 }
116
117 Plane getPlaneXZ() const
118 {
119 Plane plane;
120 plane.normal = Vector3(0.0, 1.0, 0.0);
121 plane.d = cml::dot(-plane.normal, getCenter());
122 return plane;
123 }
124
125 Plane getPlaneYZ() const
126 {
127 Plane plane;
128 plane.normal = Vector3(1.0, 0.0, 0.0);
129 plane.d = cml::dot(-plane.normal, getCenter());
130 return plane;
131 }
132
133 void getCorners(Vector3 corners[8]) const;
134
135 void encloseVertices(const Vector3 vertices[], unsigned count);
136
137 void draw(Scalar alpha = 0.0) const;
138 bool isVisible(const Frustum& frustum) const;
139 };
140
141
142 } // namespace Mf
143
144 #endif // _MOOF_AABB_HH_
145
146 /** vim: set ts=4 sw=4 tw=80: *************************************************/
147
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