]> Dogcows Code - chaz/yoink/blob - data/animations/Jetbot.json
fixed up video and texture handling
[chaz/yoink] / data / animations / Jetbot.json
1 {
2 "Stand":
3 {
4 "type": "Stand",
5 "delay": 1,
6 "frames":
7 [
8 {
9 "index": 0,
10 "duration": 2
11 },
12 {
13 "index": 1,
14 "duration": 0.25
15 },
16 {
17 "index": 2,
18 "duration": 2
19 },
20 {
21 "index": 1,
22 "duration": 0.25
23 }
24 ]
25 },
26 "Run":
27 {
28 "type": "Run",
29 "delay": 0.1,
30 "frames":
31 [
32 {
33 "index": 3
34 },
35 {
36 "index": 4
37 }
38 ]
39 },
40 "StopRunning":
41 {
42 "type": "Stand",
43 "next": "Stand",
44 "delay": 10,
45 "loop": true,
46 "frames":
47 [
48 {
49 "index": 6
50 }
51 ]
52 },
53 "Jump":
54 {
55 "type": "Jump",
56 "next": "FlyDiagonallyUp",
57 "delay": 0.25,
58 "frames":
59 [
60 {
61 "index": 6
62 }
63 ]
64 },
65 "Land":
66 {
67 "type": "Stand",
68 "next": "Stand",
69 "delay": 1,
70 "loop": true,
71 "frames":
72 [
73 {
74 "index": 6,
75 "duration": 0.25
76 },
77 {
78 "index": 0,
79 "duration": 0.25
80 }
81 ]
82 },
83 "FlyDiagonallyUp":
84 {
85 "type": "Fly",
86 "delay": 0.1,
87 "frames":
88 [
89 {
90 "index": 3
91 },
92 {
93 "index": 4
94 }
95 ]
96 },
97 "FlyDiagonallyDown":
98 {
99 "type": "Fly",
100 "delay": 0.1,
101 "frames":
102 [
103 {
104 "index": 3
105 },
106 {
107 "index": 4
108 }
109 ]
110 },
111 "FlyStraightUp":
112 {
113 "type": "Fly",
114 "delay": 0.1,
115 "frames":
116 [
117 {
118 "index": 3
119 },
120 {
121 "index": 4
122 }
123 ]
124 },
125 "FlyHorizontally":
126 {
127 "type": "Fly",
128 "delay": 0.1,
129 "frames":
130 [
131 {
132 "index": 3
133 },
134 {
135 "index": 4
136 }
137 ]
138 },
139 "Punch":
140 {
141 "type": "Attack",
142 "next": "Stand",
143 "delay": 0.05,
144 "frames":
145 [
146 {
147 "index": 3
148 }
149 ]
150 },
151 "StartFiring":
152 {
153 "type": "Attack",
154 "next": "Fire",
155 "delay": 0.1,
156 "frames":
157 [
158 {
159 "index": 3
160 }
161 ]
162 },
163 "Fire":
164 {
165 "type": "Attack",
166 "delay": 1,
167 "frames":
168 [
169 {
170 "index": 3,
171 "duration": 0.2
172 }
173 ]
174 },
175 "StopFiring":
176 {
177 "type": "Attack",
178 "next": "Stand",
179 "delay": 0.1,
180 "frames":
181 [
182 {
183 "index": 3
184 }
185 ]
186 },
187 "KnockedDown":
188 {
189 "type": "Hit",
190 "delay": 1,
191 "frames":
192 [
193 {
194 "index": 5
195 }
196 ]
197 },
198 "Flattened":
199 {
200 "type": "Hit",
201 "delay": 1,
202 "frames":
203 [
204 {
205 "index": 6
206 }
207 ]
208 }
209 }
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