-PROJECT = project1
-SRCS = main.c common.c list.c pixmap.c scene.c tri.c
-
-VIEWER = feh
+PROJECT = rasterize
+IUSE = BACKFACE_CULLING BLENDING DEPTH_TEST EXTRA_INLINE NDEBUG \
+ CALC_NORMALS LIGHTING=3 SMOOTH_COLOR TEXTURING OPENGL
CC = gcc
-CFLAGS = -std=c99 -O0 -ggdb
-CPPFLAGS= -MMD -DDEBUG
-LDLIBS = -lm
+EXEEXT =
+CFLAGS = -std=c99 -O2 -g -pg
+CPPFLAGS= -MMD $(IUSE:%=-D%)
+LDLIBS = -lm -lglut -lGL
-OBJS = $(SRCS:%.c=%.o)
-DEPS = $(OBJS:%.o=%.d)
+SRCS = main.c array.c common.c list.c model.c raster.c rbtree.c scene.c
+OBJS = $(SRCS:%.c=%.o)
+DEPS = $(OBJS:%.o=%.d)
+PROG = $(PROJECT)$(EXEEXT)
-all: $(PROJECT)
+all: $(PROG)
-$(PROJECT): $(OBJS)
+$(PROG): $(OBJS)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $^ $(LDLIBS)
clean:
- rm -f $(PROJECT) $(OBJS) $(DEPS)
+ rm -f $(PROG) $(OBJS) $(DEPS)
distclean: clean
- rm -f scene.ppm scene.bmp
+ rm -f tags gmon.out
+
+realclean: distclean
+ rm -rf frames .*.raw .*.obj $(PROJECT).zip
-run: $(PROJECT)
- ./$< && $(VIEWER) scene.ppm
+dist:
+ git archive HEAD --prefix=$(PROJECT)/ --output=$(PROJECT).zip
-debug: $(PROJECT)
+run: $(PROG)
+ ./$<
+
+debug: $(PROG)
gdb ./$<
-include $(DEPS)
+$(OBJS): Makefile
+
+.PHONY: all clean distclean dist run debug