-- detail - level of detail of the scene (HIGH, MEDIUM, or LOW)
-SetBounds({-5, 0, -6}, {45, 15, 4})
+--SetBounds({-5, 0, -6}, {45, 15, 4})
--geometry = yoink.mesh("classic.ac")
do
local mysound = yoink.sound("Explosion")
+ mysound = yoink.sound()
+ mysound:sample("Pop")
local count = 0
function Event.Think()
if count % 300 == 0 then
- --mysound:play()
+ mysound:play()
+ LogDebug("Hello world!")
end
count = count + 1
end