--- /dev/null
+
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
+
+#ifndef _YOINK_HH_
+#define _YOINK_HH_
+
+/**
+ * \file yoink.hh
+ * This is the big enchilada.
+ */
+
+#include <iostream>
+#include <string>
+#include <vector>
+
+#include <boost/shared_ptr.hpp>
+
+#include <moof/math.hh>
+#include <moof/sound.hh>
+
+#include <moof/line.hh> // TODO
+#include <moof/plane.hh>
+#include <moof/ray.hh>
+#include <moof/sphere.hh>
+#include <moof/timer.hh>
+
+#include "GameState.hh"
+#include "Hud.hh"
+
+
+class yoink
+{
+public:
+
+ yoink();
+
+ void update(moof::scalar t, moof::scalar dt);
+ void draw(moof::scalar alpha) const;
+ bool handle_event(const moof::event& event);
+
+private:
+
+ void load_scene_loader();
+ void advance_scene();
+
+ void projection();
+ void projection(moof::scalar width, moof::scalar height);
+
+ mutable GameState state_;
+
+ HudP mHud;
+
+ moof::sound punch_sound_;
+ moof::sound music_;
+
+ moof::ray2 mRay;
+ moof::line2 mLine;
+ moof::circle mCircle;
+
+ moof::timer mRayTimer;
+ void rayTimer();
+};
+
+
+#endif // _YOINK_HH_
+