]> Dogcows Code - chaz/yoink/blobdiff - src/yoink.cc
fixed documentation about where to find licenses
[chaz/yoink] / src / yoink.cc
index bffd05d23414258fc0009cd6e85a9f471376b203..76150362ee2d41cf136470e408a4551816927cd0 100644 (file)
 
-#include <iostream>
+/*]  Copyright (c) 2009-2011, Charles McGarvey  [*****************************
+**]  All rights reserved.
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+*****************************************************************************/
 
-using namespace std;
+#if HAVE_CONFIG_H
+#include "config.h"
+#endif
 
+#include <stdexcept>
 
-int main(int argc, char* argv[])
+#include <moof/log.hh>
+#include <moof/math.hh>
+#include <moof/mesh.hh>
+#include <moof/opengl.hh>
+//#include <moof/settings.hh>
+#include <moof/video.hh>
+
+#include "yoink.hh"
+
+
+void yoink::load_scene_loader()
+{
+       state_.script.import_safe_standard_libraries();
+       moof::log::import(state_.script);
+       moof::mesh::import(state_.script, "yoink");
+       moof::sound::import(state_.script, "yoink");
+
+       std::string path = moof::resource::find_file("scenes/loader.lua");
+       if (path.empty())
+       {
+               throw std::runtime_error("cannot find scene loader script");
+       }
+
+       moof::script::status status = state_.script.do_file(path);
+       if (status != moof::script::success)
+       {
+               std::string str;
+               state_.script[-1].get(str);
+               throw std::runtime_error("script error: " + str);
+       }
+
+       state_.script.globals().push_field("scenes");
+       state_.script.top().get(state_.sceneList);
+       if (state_.sceneList.size() == 0)
+       {
+               throw std::runtime_error("no variable `scenes' in script loader");
+       }
+}
+
+void yoink::advance_scene()
+{
+       if (state_.sceneList.size() != 0)
+       {
+               //state_.scene = Scene::alloc(state_.sceneList[0]);
+               //state_.sceneList.erase(state_.sceneList.begin());
+
+               //moof::script::status status = state_.scene->load(settings,
+                                                                                                          //state_.script);
+
+               std::string path = moof::resource::find_file("scenes/"+state_.sceneList[0], "lua");
+               if (path.empty())
+               {
+                       throw "the scene file could not be found";
+               }
+
+               //importSceneBindings(settings, script);
+               moof::script::status status = state_.script.do_file(path);
+               if (status != moof::script::success)
+               {
+                       std::string str;
+                       state_.script[-1].get(str);
+                       throw std::runtime_error("script error: " + str);
+               }
+
+               moof::script::slot table = state_.script.globals().push_field("Event");
+               if (table.is_table())
+               {
+                       state_.script.push("Think");
+                       table.push_field("Think");
+                       state_.script.registry().set_field();
+               }
+               state_.script.pop();
+
+               table = state_.script.globals().push_field("Event");
+               if (table.is_table())
+               {
+                       table.push_field("Draw");
+                       state_.script.registry().set_field("Draw");
+               }
+               state_.script.pop();
+       }
+}
+
+
+yoink::yoink()
+{
+       music_.queue("NightFusionIntro");
+       music_.loop(true);
+       music_.queue("NightFusionLoop");
+       music_.position(moof::vector3(10.0, 5.0, 0.0));
+
+       punch_sound_.sample("Thump");
+
+       state_.heroine = Heroine::alloc();
+       state_.heroine->animation.startSequence("FlyDiagonallyUp");
+
+       state_.interp.init(0.0, 1.0, 4.0, moof::lerp_scalar::oscillate);
+
+
+       //bool isMute = false;
+       //settings().get("nomusic", isMute);
+       music_.play();
+
+       load_scene_loader();
+       advance_scene();                // load the first scene
+
+       mHud = Hud::alloc(state_);
+       //add_child(mHud);
+
+       mRay.direction.set(1.0, 0.0);
+
+       mLine.a.set(20, 10);
+       mLine.b.set(19, 14);
+
+       mCircle.point.set(22, 5);
+       mCircle.radius = 2;
+
+       //mRayTimer.init(boost::bind(&yoink::rayTimer, this),
+                                  //1.0, moof::timer::repeat);
+
+       projection();
+}
+
+
+void yoink::update(moof::scalar t, moof::scalar dt)
+{
+       //if (!state_.scene) return;
+       state_.camera.update(t, dt);
+       state_.heroine->update(t, dt);
+
+       //state_.scene->checkForCollision(*state_.heroine);
+
+       moof::vector3 cam= -moof::promote(state_.heroine->state().position, 8);
+       state_.camera.position(cam);
+
+       mRay.point = state_.heroine->state().position;
+
+       state_.script.registry().push_field("Think");
+       if (state_.script[-1].is_function()) state_.script.call();
+       else                                 state_.script.pop();
+
+       //moof::view::update(t, dt);
+}
+
+void yoink::rayTimer()
+{
+       moof::ray2::contact meh;
+       std::list<moof::ray2::contact> hits;
+       moof::vector2 point;
+
+       bool bam = mLine.intersect_ray(mRay, meh);
+       if (bam)
+       {
+               //meh.normal.normalize();
+               //hits.push_back(meh);
+               mRay.solve(point, meh.distance);
+               moof::log_info << "line: d = " << meh.distance << std::endl;
+               moof::log_info << "      P = " << point << std::endl;
+               moof::log_info << "      n = " << meh.normal << std::endl;
+       }
+
+       bam = mCircle.intersect_ray(mRay, meh);
+       if (bam)
+       {
+               meh.normal.normalize();
+               hits.push_back(meh);
+       }
+
+       //if (state_.scene->castRay(mRay, hits))
+       //{
+               //hits.front().normal.normalize();
+               //mRay.solve(point, hits.front().distance);
+               //moof::log_info << "scene: d = " << hits.front().distance << std::endl;
+               //moof::log_info << "       P = " << point << std::endl;
+               //moof::log_info << "       n = " << hits.front().normal << std::endl;
+       //}
+}
+
+
+void yoink::draw(moof::scalar alpha) const
+{
+       //if (!state_.scene) return;
+       state_.camera.upload_to_gl(alpha);
+
+       float pos[] = {state_.heroine->state().position[0],
+                                  state_.heroine->state().position[1], 0.0f, 1.0f};
+       glLightfv(GL_LIGHT0, GL_POSITION, pos);
+
+       // DRAW THE SCENE
+       moof::image::reset_binding();
+
+       glEnableClientState(GL_VERTEX_ARRAY);
+       glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+
+       //state_.scene->draw_if_visible(alpha, state_.camera.frustum());
+
+       size_t meh = 23;
+       state_.script.push(meh);
+       state_.script.pop();
+       
+       state_.script.registry().push_field("Draw");
+       if (state_.script[-1].is_function())
+       {
+               moof::script::status result = state_.script.call();
+               if (result != moof::script::success)
+               {
+                       std::string str;
+                       state_.script[-1].get(str);
+                       throw std::runtime_error("script error: " + str);
+               }
+       }
+       else                                 state_.script.pop();
+
+       state_.heroine->draw(alpha);
+
+       //mRay.draw();
+       mLine.draw();
+       mCircle.draw();
+
+       //moof::view::draw(alpha);
+}
+
+bool yoink::handle_event(const moof::event& event)
+{
+       //if (moof::view::handle_event(event)) return true;
+       
+       static moof::scalar scale = SCALAR(1.0);
+
+       switch (event.type)
+       {
+               case SDL_KEYDOWN:
+                       if (event.key.keysym.sym == SDLK_SPACE)
+                       {
+                               state_.heroine->animation.startSequence("Flattened");
+                               moof::log_info("thump!");
+                               punch_sound_.play();
+                               return true;
+                       }
+                       else if (event.key.keysym.sym == SDLK_m)
+                       {
+                               music_.toggle();
+                               return true;
+                       }
+                       else if (event.key.keysym.sym == SDLK_PAGEUP)
+                       {
+                               //mRay.direction = moof::rotate_vector_2D(mRay.direction,
+                                                                                                               //moof::rad(10.0));
+                               scale += SCALAR(0.1);
+                               moof::timer::default_source().scale(scale);
+                               return true;
+                       }
+                       else if (event.key.keysym.sym == SDLK_PAGEDOWN)
+                       {
+                               //mRay.direction = moof::rotate_vector_2D(mRay.direction,
+                                                                                                               //moof::rad(-10.0));
+                               scale -= SCALAR(0.1);
+                               moof::timer::default_source().scale(scale);
+                               return true;
+                       }
+                       else if (event.key.keysym.sym == SDLK_r)
+                       {
+                               load_scene_loader();
+                               advance_scene();
+                               return true;
+                       }
+                       return state_.heroine->handle_event(event);
+
+               case SDL_KEYUP:
+                       if (event.key.keysym.sym == SDLK_ESCAPE)
+                       {
+                               //parent().remove_child(this);
+                               return false;
+                       }
+                       else if (event.key.keysym.sym == SDLK_h)
+                       {
+                               //add_child(mHud);
+                               return true;
+                       }
+                       return state_.heroine->handle_event(event);
+
+               case SDL_MOUSEMOTION:
+               case SDL_MOUSEBUTTONDOWN:
+                       state_.camera.handle_event(event);
+                       return true;
+
+               case SDL_VIDEORESIZE:
+                       projection(event.resize.w, event.resize.h);
+                       break;
+       }
+
+       return false;
+}
+
+
+void yoink::projection()
+{
+       moof::video* video = moof::video::current();
+       projection(video->width(), video->height());
+}
+
+void yoink::projection(moof::scalar width, moof::scalar height)
 {
-       cout << "Hello, world!" << endl;
-       return 0;
+       state_.camera.projection(moof::rad(60.0),
+                                                        width / height,
+                                                        SCALAR(1.0), SCALAR(200.0));
 }
 
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