-namespace tile {
-
-/**
- * Possible orientations for texture coordinates.
- */
-
-typedef enum
-{
- normal = 0, ///< Normal orientation.
- flip = 1, ///< Flip over a horizontal axis.
- reverse = 2, ///< Flip over a vertical axis.
- flip_and_reverse = 3 ///< Flip over both.
-} orientation;
-
-} // namespace tile
-
-