+++ /dev/null
-#ifndef STLPLUS_PERSISTENT_FLOAT\r
-#define STLPLUS_PERSISTENT_FLOAT\r
-////////////////////////////////////////////////////////////////////////////////\r
-\r
-// Author: Andy Rushton\r
-// Copyright: (c) Southampton University 1999-2004\r
-// (c) Andy Rushton 2004-2009\r
-// License: BSD License, see ../docs/license.html\r
-\r
-// Persistence of floating-point types\r
-\r
-// Note: despite years and years of IEEE standardisation, not all\r
-// architectures use IEEE-standard representations of floating-point numbers.\r
-// Therefore a binary dump is not necessarily portable between platforms.\r
-// Solving this is (currently) beyond the scope of the STLplus project.\r
-\r
-// If you want to be strictly portable to all platforms, do not dump/restore float\r
-\r
-////////////////////////////////////////////////////////////////////////////////\r
-#include "persistence_fixes.hpp"\r
-#include "persistent_contexts.hpp"\r
-\r
-////////////////////////////////////////////////////////////////////////////////\r
-\r
-namespace stlplus\r
-{\r
-\r
- void dump_float(dump_context&, const float& data) throw(persistent_dump_failed);\r
- void restore_float(restore_context&, float& data) throw(persistent_restore_failed);\r
-\r
- void dump_double(dump_context&, const double& data) throw(persistent_dump_failed);\r
- void restore_double(restore_context&, double& data) throw(persistent_restore_failed);\r
-\r
-} // end namespace stlplus\r
-\r
- ////////////////////////////////////////////////////////////////////////////////\r
-#endif\r