]> Dogcows Code - chaz/yoink/blobdiff - src/rectangle.cc
new classes; yajl library
[chaz/yoink] / src / rectangle.cc
diff --git a/src/rectangle.cc b/src/rectangle.cc
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+
+/*******************************************************************************
+
+ Copyright (c) 2009, Charles McGarvey
+ All rights reserved.
+ Redistribution   and   use  in  source  and  binary  forms,  with  or  without
+ modification, are permitted provided that the following conditions are met:
+   * Redistributions  of  source  code  must retain the above copyright notice,
+     this list of conditions and the following disclaimer.
+   * Redistributions  in binary form must reproduce the above copyright notice,
+     this  list of conditions and the following disclaimer in the documentation
+     and/or other materials provided with the distribution.
+ THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND  ANY  EXPRESS  OR  IMPLIED  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED.  IN  NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR  ANY  DIRECT,  INDIRECT,  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES  (INCLUDING,  BUT  NOT  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES;  LOSS  OF  USE,  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+*******************************************************************************/
+
+#include <algorithm>
+
+#include "rectangle.hh"
+
+
+namespace dc {
+
+
+bool rectangle::containsRect(const rectangle& r) const
+{
+       point   o = r.origin;
+       point   s = r.size;
+       if (origin.x <= o.x && origin.y <= o.y)
+       {
+               scalar a = origin.x + size.x;
+               scalar b = origin.y + size.y;
+               scalar c = o.x + s.x;
+               scalar d = o.y + s.y;
+               return o.x <= a && o.y <= b && origin.x <= c &&
+                          origin.y <= d && c <= a && d <= b;
+       }
+       return false;
+}
+
+bool rectangle::intersectsRect(const rectangle& r) const
+{
+       // TODO - Perhaps this could be optimized if it proves to be a bottleneck.
+       rectangle rect = intersectionWith(r);
+       return rect.isValid();
+}
+
+rectangle rectangle::unionWith(const rectangle& r) const
+{
+       point   o = r.origin;
+       point   s = r.size;
+       scalar  a = std::min(origin.x, o.x);
+       scalar  b = std::min(origin.y, o.y);
+       return rectangle(point(a, b),
+                                        point(std::max(origin.x + size.x, o.x + s.x) - a,
+                                                        std::max(origin.y + size.y, o.y + s.y) - b));
+}
+
+rectangle rectangle::intersectionWith(const rectangle& r) const
+{
+       point   o = r.origin;
+       point   s = r.size;
+       scalar  a = std::max(origin.x, o.x);
+       scalar  b = std::max(origin.y, o.y);
+       return rectangle(point(a, b),
+                                        point(std::min(origin.x + size.x, o.x + s.x) - a,
+                                                        std::min(origin.y + size.y, o.y + s.y) - b));
+}
+
+
+} // namespace dc
+
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