]> Dogcows Code - chaz/yoink/blobdiff - src/moof/timer.cc
further implementing runloop support
[chaz/yoink] / src / moof / timer.cc
index 9b105b4c991fcb73582ff0ad86ca73091ef5c85d..c45e1b8909eb6413e79b9b14a372fca4b0da744c 100644 (file)
@@ -18,6 +18,7 @@
 #include <SDL/SDL.h>
 
 #include "debug.hh"
+#include "runloop.hh"
 #include "timer.hh"
 
 
@@ -26,12 +27,12 @@ namespace moof {
 
 void timer::init(const function& function,
                                 scalar seconds,
-                                mode mode,
-                                runloop* runloop)
+                                enum mode mode,
+                                timer_source& source)
 {
-       invalidate();
-       ASSERT(runloop && "can't schedule timer without a runloop");
+       source_ = &source;
 
+       invalidate();
        if ((mode_ = mode) != invalid)
        {
                function_ = function;
@@ -42,24 +43,35 @@ void timer::init(const function& function,
                }
                else
                {
-                       absolute_ = seconds ticks();
+                       absolute_ = seconds + source_->ticks();
                        interval_ = seconds;
                }
-
-               runloop->add_timer(this);
-               runloop_ = runloop;
        }
 }
 
+timer::~timer()
+{
+       detach_from_runloop();
+}
 
 void timer::invalidate()
 {
-       if (mode_ != invalid)
-       {
-               mode_ = invalid;
-               absolute_ = SCALAR(0.0);
+       mode_ = invalid;
+       absolute_ = SCALAR(0.0);
+}
+
 
-               runloop_->remove_timer(this);
+void timer::added_to_runloop(runloop& runloop)
+{
+       detach_from_runloop();
+       runloop_ = &runloop;
+}
+
+void timer::detach_from_runloop()
+{
+       if (runloop_)
+       {
+               runloop_->remove_timer(*this);
                runloop_ = 0;
        }
 }
@@ -69,7 +81,7 @@ void timer::fire(scalar t)
 {
        if (function_) function_(*this, t);
 
-       if (is_repeating())
+       if (mode_ == repeat)
        {
                if (is_equal(absolute_, t, 1.0)) absolute_ += interval_;
                else absolute_ = interval_ + t;
@@ -78,42 +90,61 @@ void timer::fire(scalar t)
 }
 
 
-#if ENABLE_CLOCK_GETTIME
+scalar timer::ticks()
+{
+       return default_source().ticks();
+}
+
+
 
-// Since the monotonic clock will provide us with the time since the
-// computer started, the number of seconds since that time could easily
-// become so large that it cannot be accurately stored in a float (even
-// with as little two days uptime), therefore we need to start from a more
-// recent reference (when the program starts).  Of course this isn't much
-// of an issue if scalar is a double-precision number.
+#if ENABLE_CLOCK_GETTIME
 
-static time_t set_reference()
+class real_time : public timer_source
 {
-       struct timespec ts;
+public:
 
-       if (clock_gettime(CLOCK_MONOTONIC, &ts) != 0)
+       real_time() :
+               scale_(SCALAR(1.0))
        {
-               return 0;
+               reset();
        }
 
-       return ts.tv_sec;
-}
 
-static const time_t reference_ = set_reference();
+       scalar ticks() const
+       {
+               struct timespec ts;
+               int result = clock_gettime(CLOCK_MONOTONIC, &ts);
+               ASSERT(result == 0 && "monotonic clock not available");
+
+               return reference_ +
+                          (scalar(ts.tv_sec - start_.tv_sec) +
+                               scalar(ts.tv_nsec - start_.tv_nsec) *
+                               SCALAR(0.000000001)) * scale_;
+       }
 
+       void reset()
+       {
+               reference_ = SCALAR(0.0);
+               clock_gettime(CLOCK_MONOTONIC, &start_);
+       }
 
-scalar timer::ticks()
-{
-       struct timespec ts;
+       void scale(scalar factor)
+       {
+               reference_ = ticks();
+               clock_gettime(CLOCK_MONOTONIC, &start_);
+               scale_ = factor;
+       }
 
-       int result = clock_gettime(CLOCK_MONOTONIC, &ts);
-       ASSERT(result == 0 && "cannot access clock");
 
-       return scalar(ts.tv_sec - reference_) +
-                  scalar(ts.tv_nsec) * SCALAR(0.000000001);
-}
+private:
 
-void timer::sleep(scalar seconds, mode mode)
+       scalar                  reference_;
+       struct timespec start_;
+       scalar                  scale_;
+};
+
+
+void timer::sleep(scalar seconds, enum mode mode)
 {
        if (mode == absolute) seconds -= ticks();
        if (seconds < SCALAR(0.0)) return;
@@ -130,14 +161,43 @@ void timer::sleep(scalar seconds, mode mode)
 #else // ! ENABLE_CLOCK_GETTIME
 
 
-// If we don't have posix timers, we'll have to use a different timing
-// method.  SDL only promises centisecond accuracy, but that's better than
-// a kick in the pants.  It could end up being just as good anyway.
-
-scalar timer::ticks()
+class real_time : public timer_source
 {
-       return scalar(SDL_GetTicks()) * SCALAR(0.001);
-}
+public:
+
+       real_time() :
+               scale_(SCALAR(1.0))
+       {
+               reset();
+       }
+
+
+       scalar ticks() const
+       {
+               return reference_ + scalar(SDL_GetTicks() - start_) * scale_;
+       }
+
+       void reset()
+       {
+               reference_ = SCALAR(0.0);
+               start_ = SDL_GetTicks();
+       }
+
+       void scale(scalar factor)
+       {
+               reference_ = ticks();
+               start_ = SDL_GetTicks();
+               scale_ = factor * SCALAR(0.001);
+       }
+
+
+private:
+
+       scalar  reference_;
+       Uint32  start_;
+       scalar  scale_;
+};
+
 
 void timer::sleep(scalar seconds, mode mode)
 {
@@ -149,5 +209,12 @@ void timer::sleep(scalar seconds, mode mode)
 #endif // ENABLE_CLOCK_GETTIME
 
 
+timer_source& timer::default_source()
+{
+       static real_time t;
+       return t;
+}
+
+
 } // namespace moof
 
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