- //typedef vector3 triangle[3];
- //typedef vector2 triangle_uv[3];
- //typedef vector3 quad[4];
- //typedef vector2 quad_uv[4];
-
- //struct triangle
- //{
- //vector3 verts[3];
- //vector3& operator [] (int i) { return verts[i]; }
- //const vector3& operator [] (int i) const { return verts[i]; }
- //};
-
- //struct triangle_uv
- //{
- //vector2 verts[3];
- //vector2& operator [] (int i) { return verts[i]; }
- //const vector2& operator [] (int i) const { return verts[i]; }
- //};
-
-
- //struct quad
- //{
- //vector3 verts[4];
- //vector3& operator [] (int i) { return verts[i]; }
- //const vector3& operator [] (int i) const { return verts[i]; }
- //};
-
-
- //struct quad_uv
- //{
- //vector2 verts[4];
- //vector2& operator [] (int i) { return verts[i]; }
- //const vector2& operator [] (int i) const { return verts[i]; }
- //};
-
-