-/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+/*] Copyright (c) 2009-2011, Charles McGarvey [*****************************
**] All rights reserved.
*
-* vi:ts=4 sw=4 tw=75
-*
* Distributable under the terms and conditions of the 2-clause BSD license;
* see the file COPYING for a complete text of the license.
*
-**************************************************************************/
-
-#include <cstdio> // FILE
-#include <cstring> // strncmp
-
-#include <boost/algorithm/string.hpp>
+*****************************************************************************/
+#include <fstream>
+#include <stdexcept>
#include <png.h>
+
#include <SDL/SDL.h>
+#include <stlplus/portability/file_system.hpp>
+
#include "backend.hh"
+#include "debug.hh"
#include "image.hh"
#include "log.hh"
-#include "manager.hh"
+#include "opengl.hh"
+#include "script.hh"
+#include "video.hh"
namespace moof {
-class image::impl : public manager<impl>
+MOOF_REGISTER_RESOURCE(image, bmp, textures);
+MOOF_REGISTER_RESOURCE(image, png, textures);
+
+
+static int higher_power_of_two(int input)
{
-public:
+ int value = 2;
+ while (value <= input) value <<= 1;
+ return value;
+}
- explicit impl() :
- context_(0),
- pixels_(0) {}
+static void read_from_stream(png_structp context,
+ png_bytep data, png_size_t length)
+{
+ std::istream& stream(*(std::istream*)png_get_io_ptr(context));
+ stream.read((char*)data, length);
+}
- ~impl()
+
+struct texture_attributes
+{
+ texture_attributes() :
+ min_filter(GL_NEAREST),
+ mag_filter(GL_NEAREST),
+ tile_s(1),
+ tile_t(1),
+ wrap_s(GL_CLAMP_TO_EDGE),
+ wrap_t(GL_CLAMP_TO_EDGE) {}
+
+ void init(const std::string& info)
{
- SDL_FreeSurface(context_);
- delete[] pixels_;
+ script script;
+ log::import(script);
+
+ script::slot g = script.globals();
+#define EXPORT_CONSTANT(K) g.set_field(#K, GL_##K)
+ EXPORT_CONSTANT(CLAMP);
+ EXPORT_CONSTANT(CLAMP_TO_EDGE);
+ EXPORT_CONSTANT(REPEAT);
+ EXPORT_CONSTANT(LINEAR);
+ EXPORT_CONSTANT(NEAREST);
+ EXPORT_CONSTANT(LINEAR_MIPMAP_LINEAR);
+ EXPORT_CONSTANT(LINEAR_MIPMAP_NEAREST);
+ EXPORT_CONSTANT(NEAREST_MIPMAP_LINEAR);
+ EXPORT_CONSTANT(NEAREST_MIPMAP_NEAREST);
+#undef export_constant
+
+ if (script.do_string(info) != script::success)
+ {
+ std::string str;
+ script[-1].get(str);
+ log_warning(str);
+ }
+ else
+ {
+ log_info("loading texture information...");
+
+ script::slot globals = script.globals();
+ globals.get(min_filter, "min_filter");
+ globals.get(mag_filter, "mag_filter");
+ globals.get(tile_s, "tile_s");
+ globals.get(tile_t, "tile_t");
+ globals.get(wrap_s, "wrap_s");
+ globals.get(wrap_t, "wrap_t");
+ }
}
+ GLuint min_filter;
+ GLuint mag_filter;
+ int tile_s;
+ int tile_t;
+ GLuint wrap_s;
+ GLuint wrap_t;
+};
- void flip()
- {
- unsigned char* pixels = (Uint8*)(context_->pixels);
- unsigned pitch = context_->pitch;
- unsigned char line[pitch];
+static SDL_Surface* load_png(const std::string& path, texture_attributes& attribs)
+{
+ std::ifstream file(path.c_str(), std::ifstream::binary);
+ if (!file.good())
+ throw std::runtime_error("no valid image found at " + path);
+
+ png_byte signature[8];
+ size_t bytesRead;
+
+ int bpp;
+
+ png_byte colors;
+ png_bytepp rows;
- int yBegin = 0;
- int yEnd = context_->h - 1;
+ png_textp texts = 0;
+ int nutext_s;
- if (SDL_MUSTLOCK(context_)) SDL_LockSurface(context_);
- while (yBegin < yEnd)
+ bytesRead = file.read((char*)signature, sizeof(signature)).gcount();
+ if (bytesRead < sizeof(signature) ||
+ png_sig_cmp(signature, 0, sizeof(signature)) != 0) throw 0;
+
+ struct png
+ {
+ png_structp context;
+ png_infop info;
+ png() :
+ context(png_create_read_struct(PNG_LIBPNG_VER_STRING,
+ 0, 0, 0)),
+ info(png_create_info_struct(context))
{
- memcpy(line, pixels + pitch * yBegin, pitch);
- memcpy(pixels + pitch * yBegin, pixels + pitch * yEnd, pitch);
- memcpy(pixels + pitch * yEnd, line, pitch);
- yBegin++;
- yEnd--;
+ if (!context || !info) throw 0;
}
- if (SDL_MUSTLOCK(context_)) SDL_UnlockSurface(context_);
- }
+ ~png()
+ {
+ png_destroy_read_struct(context ? &context : 0,
+ info ? &info : 0, 0);
+ }
+ } png;
+
+ if (setjmp(png_jmpbuf(png.context))) throw 0;
+
+ png_set_read_fn(png.context, (void*)&file, read_from_stream);
+ png_set_sig_bytes(png.context, sizeof(signature));
+ png_read_info(png.context, png.info);
- void set_as_icon() const
+ bpp = png_get_bit_depth(png.context, png.info);
+ colors = png_get_color_type(png.context, png.info);
+ switch (colors)
{
- SDL_WM_SetIcon(context_, 0);
+ case PNG_COLOR_TYPE_PALETTE:
+ png_set_palette_to_rgb(png.context);
+ break;
+
+ case PNG_COLOR_TYPE_GRAY:
+ if (bpp < 8) png_set_expand(png.context);
+ break;
+
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ png_set_gray_to_rgb(png.context);
+ break;
}
+ if (bpp == 16) png_set_strip_16(png.context);
+
+ png_read_update_info(png.context, png.info);
+
+ bpp = png_get_bit_depth(png.context, png.info);
+ int channels = png_get_channels(png.context, png.info);
+ int depth = bpp * channels;
- void init(const std::string& name, bool flipped = false)
+ // read comments
+ bool texture = false;
+ png_get_text(png.context, png.info, &texts, &nutext_s);
+ for (int i = 0; i < nutext_s; ++i)
{
- std::string path(name);
+ if (std::string(texts[i].key) == "X-Yoink-Texture")
+ {
+ attribs.init(texts[i].text);
+ texture = true;
+ break;
+ }
+ }
- FILE* fp = image::open_file(path);
- if (!fp) return;
+ int width = png_get_image_width(png.context, png.info);
+ int height = png_get_image_height(png.context, png.info);
+ int pitch = png_get_rowbytes(png.context, png.info);
+ char* pixels = new char[height * pitch];
- png_byte signature[8];
- size_t bytesRead;
+ rows = new png_bytep[height];
+ if (texture)
+ {
+ log_debug("texture detected; loading flipped");
+ for (int i = 0; i < height; ++i)
+ {
+ rows[height-1-i] = (png_bytep)(pixels +
+ i * channels * width);
+ }
+ }
+ else
+ {
+ log_debug("no texture attributes found");
+ for (int i = 0; i < height; ++i)
+ {
+ rows[i] = (png_bytep)(pixels +
+ i * channels * width);
+ }
+ }
- png_infop pngInfo = 0;
- png_infop pngInfoEnd = 0;
- png_structp pngObj = 0;
+ png_read_image(png.context, rows);
+ delete[] rows;
- int width;
- int height;
- int pitch;
- int bpp;
- int channels;
+ png_read_end(png.context, 0);
- png_byte colors;
- png_bytepp rows = 0;
+ SDL_Surface* src = SDL_CreateRGBSurfaceFrom
+ (
+ pixels,
+ width,
+ height,
+ depth,
+ pitch,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ 0x000000FF,
+ 0x0000FF00,
+ 0x00FF0000,
+ 0xFF000000
+#else
+ 0xFF000000,
+ 0x00FF0000,
+ 0x0000FF00,
+ 0x000000FF
+#endif
+ );
+ if (!src) throw std::runtime_error(SDL_GetError());
+ return src;
+}
- png_textp texts = 0;
- int nutext_s;
+static SDL_Surface* load_bmp(const std::string& path)
+{
+ return SDL_LoadBMP(path.c_str());
+}
- bytesRead = fread(signature, 1, sizeof(signature), fp);
- if (bytesRead < sizeof(signature) ||
- png_sig_cmp(signature, 0, sizeof(signature)) != 0) goto cleanup;
- pngObj = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
- if (!pngObj) goto cleanup;
+#if 0
+static void save_bmp(SDL_Surface* image, const std::string& path)
+{
+ if (SDL_SaveBMP(image, path.c_str()) != 0)
+ throw std::runtime_error(SDL_GetError());
+}
- pngInfo = png_create_info_struct(pngObj);
- if (!pngInfo) goto cleanup;
- pngInfoEnd = png_create_info_struct(pngObj);
- if (!pngInfoEnd) goto cleanup;
+static void destroy_context(SDL_Surface* context)
+{
+ if (context->flags & SDL_PREALLOC) delete[] (char*)context->pixels;
+ SDL_FreeSurface(context);
+}
+#endif
- if (setjmp(png_jmpbuf(pngObj))) goto cleanup;
- png_init_io(pngObj, fp);
- png_set_sig_bytes(pngObj, sizeof(signature));
- png_read_info(pngObj, pngInfo);
+image::image(const std::string& path) :
+ pixels_(0),
+ object_(0),
+ min_filter_(GL_NEAREST),
+ mag_filter_(GL_NEAREST),
+ tile_s_(1),
+ tile_t_(1),
+ wrap_s_(GL_CLAMP_TO_EDGE),
+ wrap_t_(GL_CLAMP_TO_EDGE)
+{
+ std::string ext = stlplus::extension_part(path);
- bpp = png_get_bit_depth(pngObj, pngInfo);
- colors = png_get_color_type(pngObj, pngInfo);
- switch (colors)
- {
- case PNG_COLOR_TYPE_PALETTE:
- png_set_palette_to_rgb(pngObj);
- break;
+ SDL_Surface* context = 0;
+ if (ext == "png")
+ {
+ texture_attributes attribs;
+ context = load_png(path, attribs);
+ pixels_ = (char*)context->pixels;
+ width_ = context->w;
+ height_ = context->h;
+ depth_ = 32;
+ pitch_ = context->pitch;
+ channels_ = 4;
+ min_filter_ = attribs.min_filter;
+ mag_filter_ = attribs.mag_filter;
+ tile_s_ = attribs.tile_s;
+ tile_t_ = attribs.tile_t;
+ wrap_s_ = attribs.wrap_s;
+ wrap_t_ = attribs.wrap_t;
+ postprocess();
+ }
+ else if (ext == "bmp")
+ {
+ context = load_bmp(path);
+ pixels_ = (char*)context->pixels;
+ width_ = context->w;
+ height_ = context->h;
+ depth_ = 32;
+ pitch_ = context->pitch;
+ channels_ = 4;
+ }
+ // TODO leaking context
+}
- case PNG_COLOR_TYPE_GRAY:
- if (bpp < 8) png_set_expand(pngObj);
- break;
+image::~image()
+{
+ unload_from_gl();
+ delete[] pixels_;
+}
- case PNG_COLOR_TYPE_GRAY_ALPHA:
- png_set_gray_to_rgb(pngObj);
- break;
- }
- if (bpp == 16) png_set_strip_16(pngObj);
+void image::postprocess()
+{
+ if (1 == tile_s_ && 1 == tile_t_) return;
+
+ SDL_Surface* src = SDL_CreateRGBSurfaceFrom
+ (
+ pixels_,
+ width_,
+ height_,
+ depth_,
+ pitch_,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ 0x000000FF,
+ 0x0000FF00,
+ 0x00FF0000,
+ 0xFF000000
+#else
+ 0xFF000000,
+ 0x00FF0000,
+ 0x0000FF00,
+ 0x000000FF
+#endif
+ );
+ SDL_Surface* dst = SDL_CreateRGBSurface(
+ SDL_SWSURFACE,
+ higher_power_of_two(width_),
+ higher_power_of_two(height_),
+ depth_,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ 0x000000FF,
+ 0x0000FF00,
+ 0x00FF0000,
+ 0xFF000000
+#else
+ 0xFF000000,
+ 0x00FF0000,
+ 0x0000FF00,
+ 0x000000FF
+#endif
+ );
+ ASSERT(src && dst);
- png_read_update_info(pngObj, pngInfo);
+ SDL_SetAlpha(src, 0, 128);
+ SDL_SetAlpha(dst, 0, 128);
- bpp = png_get_bit_depth(pngObj, pngInfo);
- channels = png_get_channels(pngObj, pngInfo);
- depth_ = bpp * channels;
+ int src_tilew = src->w / tile_s_;
+ int src_tileh = src->h / tile_t_;
+ int dst_tilew = dst->w / tile_s_;
+ int dst_tileh = dst->h / tile_t_;
- if (channels == 3) color_mode_ = GL_RGB;
- else color_mode_ = GL_RGBA;
-
- // read comments
- png_get_text(pngObj, pngInfo, &texts, &nutext_s);
- for (int i = 0; i < nutext_s; ++i)
+ for (int t = 0; t < tile_t_; ++t) for (int s = 0; s < tile_s_; ++s)
+ {
+ SDL_Rect srcrect;
+ SDL_Rect dstrect;
+ srcrect.x = s * src_tilew;
+ srcrect.y = t * src_tileh;
+ srcrect.w = src_tilew;
+ srcrect.h = src_tileh;
+ dstrect.x = s * dst_tilew + (src_tilew / 2);
+ dstrect.y = t * dst_tileh + (src_tileh / 2);
+ log_warning("SRC", srcrect.x, srcrect.y, srcrect.w, srcrect.h);
+ log_warning("DST", dstrect.x, dstrect.y);
+ SDL_BlitSurface(src, &srcrect, dst, &dstrect);
+
+ srcrect.x = s * src_tilew;
+ srcrect.y = t * src_tileh;
+ srcrect.w = 1;
+ srcrect.h = src_tileh;
+ dstrect.y = t * dst_tileh + (src_tileh / 2);
+ for (int x = s * dst_tilew + (src_tilew / 2) - 1; s * dst_tilew <= x; --x)
{
- if (strncmp(texts[i].key, "TextureInfo", 11) == 0)
- {
- comment_ = texts[i].text;
- break;
- }
+ dstrect.x = x;
+ SDL_BlitSurface(src, &srcrect, dst, &dstrect);
}
- width = png_get_image_width(pngObj, pngInfo);
- height = png_get_image_height(pngObj, pngInfo);
-
- pitch = png_get_rowbytes(pngObj, pngInfo);
- pixels_ = new char[width * pitch];
-
- rows = new png_bytep[height];
- if (flipped)
+ srcrect.x = (s + 1) * src_tilew - 1;
+ srcrect.y = t * src_tileh;
+ srcrect.w = 1;
+ srcrect.h = src_tileh;
+ dstrect.y = t * dst_tileh + (src_tileh / 2);
+ for (int x = (s + 1) * dst_tilew - (src_tilew / 2); x < (s + 1) * dst_tilew; ++x)
{
- for (int i = 0; i < height; ++i)
- {
- rows[height - 1 - i] = (png_bytep)(pixels_ +
- i * channels * width);
- }
+ dstrect.x = x;
+ SDL_BlitSurface(src, &srcrect, dst, &dstrect);
}
- else
+
+ srcrect.x = s * src_tilew;
+ srcrect.y = t * src_tileh;
+ srcrect.w = src_tilew;
+ srcrect.h = 1;
+ dstrect.x = s * dst_tilew + (src_tilew / 2);
+ for (int y = t * dst_tileh + (src_tileh / 2) - 1; t * dst_tileh <= y; --y)
{
- for (int i = 0; i < height; ++i)
- {
- rows[i] = (png_bytep)(pixels_ + i * channels * width);
- }
+ dstrect.y = y;
+ SDL_BlitSurface(src, &srcrect, dst, &dstrect);
}
- png_read_image(pngObj, rows);
- png_read_end(pngObj, 0);
-
- context_ = SDL_CreateRGBSurfaceFrom
- (
- pixels_,
- width,
- height,
- bpp * channels,
- pitch,
+ srcrect.x = s * src_tilew;
+ srcrect.y = (t + 1) * src_tileh - 1;
+ srcrect.w = src_tilew;
+ srcrect.h = 1;
+ dstrect.x = s * dst_tilew + (src_tilew / 2);
+ for (int y = (t + 1) * dst_tileh - (src_tileh / 2); y < (t + 1) * dst_tileh; ++y)
+ {
+ dstrect.y = y;
+ SDL_BlitSurface(src, &srcrect, dst, &dstrect);
+ }
+ }
+ SDL_FreeSurface(src);
+
+ char* pixels = new char[dst->w * dst->pitch];
+ SDL_Surface* finaldst = SDL_CreateRGBSurfaceFrom
+ (
+ pixels,
+ dst->w,
+ dst->h,
+ depth_,
+ dst->pitch,
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
- 0x000000FF,
- 0x0000FF00,
- 0x00FF0000,
- 0xFF000000
+ 0x000000FF,
+ 0x0000FF00,
+ 0x00FF0000,
+ 0xFF000000
#else
- 0xFF000000,
- 0x00FF0000,
- 0x0000FF00,
- 0x000000FF
+ 0xFF000000,
+ 0x00FF0000,
+ 0x0000FF00,
+ 0x000000FF
#endif
- );
+ );
+ SDL_BlitSurface(dst, 0, finaldst, 0);
- cleanup:
+ //SDL_SaveBMP(dst, (stlplus::basename_part(path) + ".bmp").c_str());
+ SDL_FreeSurface(dst);
- delete[] rows;
- png_destroy_read_struct(pngObj ? &pngObj : 0,
- pngInfo ? &pngInfo : 0,
- pngInfoEnd ? &pngInfoEnd : 0);
- fclose(fp);
- }
-
-
- SDL_Surface* context_;
- char* pixels_;
-
- unsigned depth_;
- GLuint color_mode_;
+ width_ = finaldst->w;
+ height_ = finaldst->h;
+ pitch_ = finaldst->pitch;
- std::string comment_;
-
-private:
-
- backend backend_;
-};
+ SDL_FreeSurface(finaldst);
-
-image::image(const std::string& name) :
- // pass through
- impl_(image::impl::instance(name)) {}
+ delete[] pixels_;
+ pixels_ = pixels;
+}
-bool image::is_valid() const
+void image::fix_uv(std::vector<vector2>& p) const
{
- return impl_->context_;
+ vector2 mid(SCALAR(0.0), SCALAR(0.0));
+ for (int i = 0; i < p.size(); ++i)
+ {
+ mid[0] += p[i][0];
+ mid[1] += p[i][1];
+ }
+ mid[0] /= p.size();
+ mid[1] /= p.size();
+ mid[0] *= tile_s_;
+ mid[1] *= tile_t_;
+ mid[0] = std::floor(mid[0]);
+ mid[1] = std::floor(mid[1]);
+ log_warning("midpoint:", mid);
+ scalar s = mid[0];
+ scalar t = mid[1];
+
+ scalar src_width = width_ >> 1;
+ scalar src_height = height_ >> 1;
+ int src_tilew = src_width / tile_s_;
+ int src_tileh = src_height / tile_t_;
+ int dst_tilew = width_ / tile_s_;
+ int dst_tileh = height_ / tile_t_;
+
+ for (int i = 0; i < p.size(); ++i)
+ {
+ //scalar s = p[i][0] * src_width;
+ scalar x = s * dst_tilew + (src_tilew / 2) + (p[i][0] * src_width - s * src_tilew);
+ p[i][0] = x / width_;
+ //scalar t = p[i][1] * src_height;
+ scalar y = t * dst_tileh + (src_tileh / 2) + (p[i][1] * src_height - t * src_tileh);;
+ p[i][1] = y / height_;
+ }
}
-int image::width() const
-{
- return impl_->context_->w;
-}
-int image::height() const
+void image::set_as_icon() const
{
- return impl_->context_->h;
-}
+ backend backend;
+
+ SDL_Surface* context = SDL_CreateRGBSurfaceFrom
+ (
+ pixels_,
+ width_,
+ height_,
+ depth_,
+ pitch_,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ 0x000000FF,
+ 0x0000FF00,
+ 0x00FF0000,
+ 0xFF000000
+#else
+ 0xFF000000,
+ 0x00FF0000,
+ 0x0000FF00,
+ 0x000000FF
+#endif
+ );
-unsigned image::depth() const
-{
- return impl_->depth_;
+ SDL_WM_SetIcon(context, 0);
+ SDL_FreeSurface(context);
}
-unsigned image::pitch() const
+bool image::tile_coordinates(int index, scalar coords[8]) const
{
- return impl_->context_->pitch;
+ // make sure the index represents a real tile
+ if (index < 0 && index >= tile_s_ * tile_t_) return false;
+
+ scalar w = 1.0 / scalar(tile_s_);
+ scalar h = 1.0 / scalar(tile_t_);
+
+ coords[0] = scalar(index % tile_s_) * w;
+ coords[1] = (scalar(tile_t_ - 1) - scalar(index / tile_s_)) * h;
+ coords[2] = coords[0] + w;
+ coords[3] = coords[1];
+ coords[4] = coords[2];
+ coords[5] = coords[1] + h;
+ coords[6] = coords[0];
+ coords[7] = coords[5];
+
+ return true;
}
-GLuint image::mode() const
+void image::bind() const
{
- return impl_->color_mode_;
-}
+ ASSERT(video::ready() && "should have a video context set");
-std::string image::comment() const
-{
- return impl_->comment_;
+ if (object_ == 0)
+ {
+ upload_to_gl();
+ }
+ if (object_ != global_object_)
+ {
+ glBindTexture(GL_TEXTURE_2D, (GLuint)object_);
+ global_object_ = object_;
+ }
}
-const char* image::pixels() const
+void image::reset_binding()
{
- return impl_->pixels_;
-}
+ ASSERT(video::ready() && "should have a video context set");
-char* image::pixels()
-{
- return impl_->pixels_;
+ glBindTexture(GL_TEXTURE_2D, 0);
+ global_object_ = 0;
}
-
-void image::flip()
+/*
+ * Upload the image to GL so that it will be accessible by a much more
+ * manageable handle and hopefully reside in video memory.
+ */
+void image::upload_to_gl() const
{
- // pass through
- impl_->flip();
+ if (object_) return; // already loaded
+
+ glGenTextures(1, (GLuint*)&object_);
+ glBindTexture(GL_TEXTURE_2D, (GLuint)object_);
+
+ GLuint mode;
+ if (channels_ == 3) mode = GL_RGB;
+ else mode = GL_RGBA;
+
+ glTexImage2D
+ //gluBuild2DMipmaps
+ (
+ GL_TEXTURE_2D,
+ 0,
+ mode,
+ //3,
+ width_,
+ height_,
+ 0,
+ mode,
+ GL_UNSIGNED_BYTE,
+ pixels_
+ );
+
+ set_properties();
+
+ // we want to know when the GL context is recreated
+ //dispatcher& dispatcher = dispatcher::global();
+ //new_context_ = dispatcher.add_target("video.newcontext",
+ //boost::bind(&image::context_recreated, this));
+ // FIXME this has const issues
}
-void image::set_as_icon() const
+void image::unload_from_gl() const
{
- // pass through
- impl_->set_as_icon();
+ if (object_)
+ {
+ if (object_ == global_object_) global_object_ = 0;
+ glDeleteTextures(1, (GLuint*)&object_);
+ object_ = 0;
+ }
}
-
-bool image::find_path(std::string& name)
+void image::context_recreated()
{
- return resource::find_path(name, "images/", "png");
+ object_ = global_object_ = 0;
+ upload_to_gl();
}
-FILE* image::open_file(std::string& name)
+/*
+ * Sets some texture properties such as the filters and external
+ * coordinate behavior.
+ */
+void image::set_properties() const
{
- return resource::open_file(name, "images/", "png");
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter_);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter_);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s_);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t_);
}
+unsigned image::global_object_ = 0;
+
+
} // namespace moof