*******************************************************************************/
#include <cstdlib> // getenv
+#include <cstring>
#include <iostream>
#include <string>
-#include <boost/bind.hpp>
-
#include <Moof/Exception.hh>
#include <Moof/Log.hh>
#include <Moof/Math.hh>
#include <Moof/OpenGL.hh>
#include <Moof/Settings.hh>
+#include <Moof/Thread.hh>
#include <Moof/Timer.hh>
#include <Moof/Video.hh>
{
std::string files;
- char* configFile = getenv("YOINKRC");
+ // look in the configured data directory last of all
char* dataDir = getenv("YOINK_DATADIR");
-
- if (configFile)
- {
- // if a config file from the environment variable is specified, we want
- // to load it first so it has precedence
- files += configFile;
- files += ":";
- }
+ files += (dataDir ? dataDir : YOINK_DATADIR);
+ files += "/yoinkrc";
// add the colon-delimited paths from configure
+ files += ":";
files += YOINK_CONFIGFILES;
- if (dataDir)
+ char* configFile = getenv("YOINKRC");
+ if (configFile)
{
- // if another data directory is set in the environment, look for a
- // config file there
+ // if a config file from the environment variable is specified, we want
+ // to load it first so it has precedence
files += ":";
- files += dataDir;
- files += "/yoinkrc";
+ files += configFile;
}
- // look in the configured data directory last of all
- files += ":";
- files += (dataDir ? dataDir : YOINK_DATADIR);
- files += "/yoinkrc";
-
return files;
}
heroine = Character::alloc("RobotTrooper");
heroine->getAnimation().startSequence("Run");
- Mf::Scalar a[6] = {0.0, 1.5, -0.5, 3.0, -1.5, 1.0};
+ Mf::Scalar a[6] = {0.0, 1.5, -0.5, 3.0, -2.0, 1.0};
interp.init(a, 2.0, Mf::Interpolator::OSCILLATE);
Mf::Scalar b[2] = {1.0, 0.0};
fadeIn.init(b, 1.0);
- octree = Mf::loadScene("Test");
+ octree = Mf::loadScene("Classic");
heroine->treeNode = octree->insert(heroine);
}
{
//dt *= 0.7;
- music.update(t, dt);
fadeIn.update(dt);
camera.update(t, dt);
heroine->update(t, dt);
octree->print(heroine->treeNode);
//camera.lookAt(heroine->getSphere().point);
- camera.setPosition(Mf::Vector3(-heroine->current.position[0], -heroine->current.position[1], -256));
+ camera.setPosition(Mf::Vector3(-heroine->current.position[0],
+ -heroine->current.position[1], -256));
+
+ Mf::Vector3 heroinePosition;
+ Mf::promoteVector(heroinePosition, heroine->current.position);
+ Mf::Sound::setListenerPosition(heroinePosition);
interp.update(dt);
hud.setBar1Progress(interp.getState(dt));
case SDL_VIDEORESIZE:
glViewport(0, 0, event.resize.w, event.resize.h);
hud.resize(event.resize.w, event.resize.h);
- camera.setProjection(cml::rad(60.0), double(event.resize.w / event.resize.h), 32.0, 2500.0);
+ camera.setProjection(cml::rad(60.0),
+ double(event.resize.w) / double(event.resize.h), 32.0, 2500.0);
camera.uploadProjectionToGL();
break;
}
}
+void printUsage()
+{
+ std::cout << "Usage: "PACKAGE" [-h|--help] [OPTION=VALUE]..." << std::endl
+ << "The alien-smashing action game." << std::endl
+ << std::endl
+ << "Options:" << std::endl
+ << " -h, --help" << std::endl
+ << " show this help and exit" << std::endl
+ << " detail=1|2|3" << std::endl
+ << " the level of detail of game scenes" << std::endl
+ << " fullscreen=true|false" << std::endl
+ << " if true, uses the entire display" << std::endl
+ << " maxfps=num" << std::endl
+ << " the maximum number of frames per second" << std::endl
+ << std::endl
+ << "See documentation for more options." << std::endl;
+}
int main(int argc, char* argv[])
{
+ if (argc > 1 &&
+ (strcmp(argv[1], "-h") == 0 || strcmp(argv[1], "--help") == 0))
+ {
+ printUsage();
+ return 0;
+ }
+
std::cout << std::endl << PACKAGE_STRING << std::endl
<< "Compiled " << __TIME__ " " __DATE__ << std::endl
<< "Send patches and bug reports to <"
#elif YOINK_LOGLEVEL >= 3
Mf::setLogLevel(Mf::LOG_INFO);
#elif YOINK_LOGLEVEL >= 2
- Mf::setLogLevel(Mf::LOG_WARNING);
+ Mf::setLogLevel(Mf::LOG_SCRIPT);
#elif YOINK_LOGLEVEL >= 1
Mf::setLogLevel(Mf::LOG_ERROR);
#elif YOINK_LOGLEVEL