* Text on the screen.
*/
-#include "tilemap.hh"
+#include "Tilemap.hh"
-class TilemapFont : public dc::tilemap
+class TilemapFont : public Tilemap
{
public:
- struct exception : public std::runtime_error
- {
- explicit exception(const std::string& what_arg) :
- std::runtime_error(what_arg) {}
- };
TilemapFont();
- void getTileCoords(char symbol, dc::scalar coords[8],
- dc::tilemap::orientation what = dc::tilemap::normal);
+ void getTileCoords(char symbol, Mf::Scalar coords[8],
+ Tilemap::Orientation what = Tilemap::NORMAL);
};