#include "TilemapFont.hh"
+/*
TilemapFont::TilemapFont() :
- Mf::Texture("Font") {}
+ moof::texture("Font") {}
-void TilemapFont::getTileCoords(char symbol, Mf::Scalar coords[8],
- Mf::Texture::Orientation what)
+void TilemapFont::tile_coordinates(char symbol, moof::scalar coords[8],
+ moof::texture::orientation what)
{
- Mf::Texture::TileIndex index = 0;
+ int index = 0;
if (symbol >= ' ' && symbol <= '_')
{
index = 0;
}
- Mf::Texture::getTileCoords(index, coords, what);
+ moof::texture::tile_coordinates(index, coords, what);
}
+*/