class Tilemap : public Mf::Texture
{
public:
+
/**
* Possible orientations for texture coordinates.
*/
} Orientation;
- Tilemap(const std::string& name);
+ explicit Tilemap(const std::string& name);
/**
* Calculate texture coordinates for a tile at a certain index. Tiles are
static std::string getPath(const std::string& name);
private:
+
class Impl;
- boost::shared_ptr<Impl> impl_;
+ boost::shared_ptr<Impl> mImpl;
};