]> Dogcows Code - chaz/yoink/blobdiff - src/Tilemap.cc
library class revamped as manager, goodbye tilemap
[chaz/yoink] / src / Tilemap.cc
diff --git a/src/Tilemap.cc b/src/Tilemap.cc
deleted file mode 100644 (file)
index dc3785a..0000000
+++ /dev/null
@@ -1,189 +0,0 @@
-
-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
- Redistribution   and   use  in  source  and  binary  forms,  with  or  without
- modification, are permitted provided that the following conditions are met:
-   * Redistributions  of  source  code  must retain the above copyright notice,
-     this list of conditions and the following disclaimer.
-   * Redistributions  in binary form must reproduce the above copyright notice,
-     this  list of conditions and the following disclaimer in the documentation
-     and/or other materials provided with the distribution.
- THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND  ANY  EXPRESS  OR  IMPLIED  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED.  IN  NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR  ANY  DIRECT,  INDIRECT,  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES  (INCLUDING,  BUT  NOT  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES;  LOSS  OF  USE,  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#include <Moof/Library.hh>
-#include <Moof/OpenGL.hh>
-#include <Moof/Script.hh>
-
-#include "Tilemap.hh"
-
-
-struct Tilemap::Impl : public Mf::Library<Impl>
-{
-       Impl(const std::string& name) :
-               Mf::Library<Impl>(name),
-               mMagFilter(GL_NEAREST),
-               mMinFilter(GL_NEAREST),
-               mTilesS(1),
-               mTilesT(1),
-               mWrapS(GL_CLAMP),
-               mWrapT(GL_CLAMP)
-       {
-               loadFromFile();
-       }
-
-
-       static void bindScriptConstants(Mf::Script& script)
-       {
-               script.push(GL_CLAMP); script.set("CLAMP");
-               script.push(GL_REPEAT); script.set("REPEAT");
-               script.push(GL_LINEAR); script.set("LINEAR");
-               script.push(GL_NEAREST); script.set("NEAREST");
-               script.push(GL_LINEAR_MIPMAP_LINEAR); script.set("LINEAR_MIPMAP_LINEAR");
-               script.push(GL_LINEAR_MIPMAP_NEAREST); script.set("LINEAR_MIPMAP_NEAREST");
-               script.push(GL_NEAREST_MIPMAP_LINEAR); script.set("NEAREST_MIPMAP_LINEAR");
-               script.push(GL_NEAREST_MIPMAP_NEAREST); script.set("NEAREST_MIPMAP_NEAREST");
-       }
-
-       void loadFromFile()
-       {
-               Mf::Script script;
-               std::string filePath = Tilemap::getPath(getName());
-
-               script.importStandardLibraries();
-               importLogFunctions(script);
-               bindScriptConstants(script);
-
-               if (script.doFile(filePath) != Mf::Script::SUCCESS)
-               {
-                       std::string str;
-                       script[-1].get(str);
-                       Mf::logWarning(str);
-                       return;         // TODO needs a better exit strategy
-               }
-
-               Mf::logInfo << "loading tiles from tilemap " << filePath << std::endl;
-
-               Mf::Script::Slot globals = script.getGlobalTable();
-               Mf::Script::Slot top = script[-1];
-
-               globals.pushField("tiles_s");
-               top.get(mTilesS);
-
-               globals.pushField("tiles_t");
-               top.get(mTilesT);
-
-               globals.pushField("min_filter");
-               top.get(mMinFilter);
-
-               globals.pushField("mag_filter");
-               top.get(mMagFilter);
-
-               globals.pushField("wrap_s");
-               top.get(mWrapS);
-
-               globals.pushField("wrap_t");
-               top.get(mWrapT);
-       }
-
-
-       bool getTileCoords(Tilemap::Index index, Mf::Scalar coords[8]) const
-       {
-               // make sure the index represents a real tile
-               if (index >= mTilesS * mTilesT) return false;
-
-               Mf::Scalar w = 1.0 / Mf::Scalar(mTilesS);
-               Mf::Scalar h = 1.0 / Mf::Scalar(mTilesT);
-
-               coords[0] = Mf::Scalar(index % mTilesS) * w;
-               coords[1] = (Mf::Scalar(mTilesT - 1) -
-                               Mf::Scalar(index / mTilesS)) * h;
-               coords[2] = coords[0] + w;
-               coords[3] = coords[1];
-               coords[4] = coords[2];
-               coords[5] = coords[1] + h;
-               coords[6] = coords[0];
-               coords[7] = coords[5];
-
-               return true;
-       }
-
-
-       GLuint          mMagFilter;
-       GLuint          mMinFilter;
-       unsigned        mTilesS;
-       unsigned        mTilesT;
-       GLuint          mWrapS;
-       GLuint          mWrapT;
-};
-
-
-Tilemap::Tilemap(const std::string& name) :
-       Texture(name),
-       mImpl(Tilemap::Impl::getInstance(name))
-{
-       setMinFilter(mImpl->mMinFilter);
-       setMagFilter(mImpl->mMagFilter);
-       setWrapS(mImpl->mWrapS);
-       setWrapT(mImpl->mWrapT);
-}
-
-
-bool Tilemap::getTileCoords(Index index, Mf::Scalar coords[8]) const
-{
-       // pass through
-       return mImpl->getTileCoords(index, coords);
-}
-
-bool Tilemap::getTileCoords(Index index, Mf::Scalar coords[8],
-               Orientation orientation) const
-{
-       if (getTileCoords(index, coords))
-       {
-               if (orientation & FLIP)
-               {
-                       // this looks kinda weird, but it's just swapping in a way that
-                       // doesn't require an intermediate variable
-                       coords[1] = coords[5];
-                       coords[5] = coords[3];
-                       coords[3] = coords[7];
-                       coords[7] = coords[5];
-               }
-               if (orientation & REVERSE)
-               {
-                       coords[0] = coords[2];
-                       coords[2] = coords[6];
-                       coords[4] = coords[6];
-                       coords[6] = coords[0];
-               }
-
-               return true;
-       }
-
-       return false;
-}
-
-
-std::string Tilemap::getPath(const std::string& name)
-{
-       return Resource::getPath("tilemaps/" + name + ".lua");
-}
-
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-
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