]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/fastevents.c
extreme refactoring
[chaz/yoink] / src / Moof / fastevents.c
diff --git a/src/Moof/fastevents.c b/src/Moof/fastevents.c
new file mode 100644 (file)
index 0000000..a400cc8
--- /dev/null
@@ -0,0 +1,195 @@
+/*
+    NET2 is a threaded, event based, network IO library for SDL.
+    Copyright (C) 2002 Bob Pendleton
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public License
+    as published by the Free Software Foundation; either version 2.1
+    of the License, or (at your option) any later version.
+    
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+    
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free
+    Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+    02111-1307 USA
+
+    If you do not wish to comply with the terms of the LGPL please
+    contact the author as other terms are available for a fee.
+    
+    Bob Pendleton
+    Bob@Pendleton.com
+*/
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+#include "fastevents.h"
+
+//----------------------------------------
+//
+// error handling code
+//
+
+static char* error = NULL;
+
+static __inline__ void setError(char *err)
+{
+  error = err;
+}
+
+char *FE_GetError()
+{
+  return error;
+}
+
+//----------------------------------------
+// 
+// Threads, mutexs, thread utils, and 
+// thread safe wrappers
+//
+
+static SDL_mutex *eventLock = NULL;
+static SDL_cond *eventWait = NULL;
+static SDL_TimerID eventTimer = 0;
+
+//----------------------------------------
+//
+//
+//
+
+int FE_PushEvent(SDL_Event *ev)
+{
+  SDL_LockMutex(eventLock);
+  while (-1 == SDL_PushEvent(ev))
+  {
+    SDL_CondWait(eventWait, eventLock);
+  }
+  SDL_UnlockMutex(eventLock);
+  SDL_CondSignal(eventWait);
+
+  return 1;
+}
+
+//----------------------------------------
+//
+// 
+//
+
+void FE_PumpEvents()
+{
+  SDL_LockMutex(eventLock);
+  SDL_PumpEvents();
+  SDL_UnlockMutex(eventLock);
+}
+
+//----------------------------------------
+//
+// 
+//
+
+int FE_PollEvent(SDL_Event *event)
+{
+  int val = 0;
+
+  SDL_LockMutex(eventLock);
+  val = SDL_PollEvent(event);
+  SDL_UnlockMutex(eventLock);
+
+  if (0 < val)
+  {
+    SDL_CondSignal(eventWait);
+  }
+
+  return val;
+}
+
+//----------------------------------------
+//
+// Replacement for SDL_WaitEvent();
+//
+
+int FE_WaitEvent(SDL_Event *event)
+{
+  int val = 0;
+
+  SDL_LockMutex(eventLock);
+  while (0 >= (val = SDL_PollEvent(event)))
+  {
+    SDL_CondWait(eventWait, eventLock);
+  }
+  SDL_UnlockMutex(eventLock);
+  SDL_CondSignal(eventWait);
+
+  return val;
+}
+
+//----------------------------------------
+//
+//
+//
+
+static Uint32 timerCallback(Uint32 interval, void *param)
+{
+  SDL_CondBroadcast(eventWait);
+
+  return interval;
+}
+
+//----------------------------------------
+//
+//
+//
+
+int FE_Init()
+{
+  if (0 == (SDL_INIT_TIMER & SDL_WasInit(SDL_INIT_TIMER)))
+  {
+    SDL_InitSubSystem(SDL_INIT_TIMER);
+  }
+  
+  eventLock = SDL_CreateMutex();
+  if (NULL == eventLock)
+  {
+    setError("FE: can't create a mutex");
+    return -1;
+  }
+
+  eventWait = SDL_CreateCond();
+  if (NULL == eventWait)
+  {
+    setError("FE: can't create a condition variable");
+    return -1;
+  }
+
+  eventTimer = SDL_AddTimer(10, timerCallback, NULL);
+  if (NULL == eventTimer)
+  {
+    setError("FE: can't add a timer");
+    return -1;
+  }
+
+  return 0;
+}
+
+//----------------------------------------
+//
+//
+//
+
+void FE_Quit()
+{
+  SDL_DestroyMutex(eventLock);
+  eventLock = NULL;
+
+  SDL_DestroyCond(eventWait);
+  eventWait = NULL;
+
+  SDL_RemoveTimer(eventTimer);
+}
This page took 0.024295 seconds and 4 git commands to generate.