]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Timer.hh
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[chaz/yoink] / src / Moof / Timer.hh
diff --git a/src/Moof/Timer.hh b/src/Moof/Timer.hh
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-
-/*]  Copyright (c) 2009-2010, Charles McGarvey  [**************************
-**]  All rights reserved.
-*
-* vi:ts=4 sw=4 tw=75
-*
-* Distributable under the terms and conditions of the 2-clause BSD license;
-* see the file COPYING for a complete text of the license.
-*
-**************************************************************************/
-
-#ifndef _MOOF_TIMER_HH_
-#define _MOOF_TIMER_HH_
-
-/**
- * @file Timer.hh
- * Functions for measuring time in a friendly unit.
- */
-
-#include <map>
-
-#include <boost/bind.hpp>
-#include <boost/function.hpp>
-
-#include <Moof/Math.hh>
-
-
-namespace Mf {
-
-
-class Timer
-{
-public:
-
-       enum Mode
-       {
-               INVALID         = -1,
-               NORMAL          =  0,
-               ACTUAL          =  1,
-               REPEAT          =  2
-       };
-
-       typedef boost::function<void(Timer&,Scalar)> Function;
-
-
-       Timer() :
-               mMode(INVALID) {}
-
-       Timer(const Function& function, Scalar seconds, Mode mode = NORMAL)
-       {
-               init(function, seconds, mode);
-       }
-
-       ~Timer()
-       {
-               invalidate();
-       }
-
-       void init(const Function& function, Scalar seconds,
-                         Mode mode = NORMAL);
-
-       bool isValid() const;
-       void invalidate();
-
-       void fire();
-
-       Scalar getSecondsRemaining() const;
-       bool isExpired() const;
-       bool isRepeating() const;
-
-
-       /**
-        * Get the number of seconds since a fixed, arbitrary point in the
-        * past.
-        * @return Seconds.
-        */
-
-       static Scalar getTicks();
-
-
-       /**
-        * Put the thread to sleep for a certain period of time.  If absolute
-        * is true, then it will sleep until seconds after the fixed time in
-        * the past.  If absolute is false, it will sleep for seconds starting
-        * now.  Unlike system sleep functions, this one automatically resumes
-        * sleep if sleep was interrupted by a signal.  Therefore, calling this
-        * function is guaranteed to sleep for the requested amount of time
-        * (and maybe longer).
-        */
-
-       static void sleep(Scalar seconds, Mode mode = NORMAL);
-
-
-       static Scalar getNextFire()
-       {
-               return gNextFire;
-       }
-
-       static void fireIfExpired();
-       static void fireIfExpired(Scalar t);
-
-private:
-
-       static unsigned getNewID();
-       static Scalar findNextFire();
-
-       Function        mFunction;
-       Mode            mMode;
-       Scalar          mAbsolute;
-       Scalar          mInterval;
-       unsigned        mId;
-
-       static Scalar                                           gNextFire;
-       static std::map<unsigned,Timer*>        gTimers;
-};
-
-
-} // namespace Mf
-
-#endif // _MOOF_TIMER_HH_
-
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