]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Sound.hh
minor refactoring and state progress
[chaz/yoink] / src / Moof / Sound.hh
index c9929cedeae2169b4c61bedf7d557802395f47ba..4e80fbe783771864e807fddf99607f837b999b8b 100644 (file)
@@ -51,7 +51,7 @@ typedef boost::shared_ptr<Sound> SoundP;
 class Sound : public Resource
 {
        class Impl;
-       boost::shared_ptr<Impl> impl_;
+       boost::shared_ptr<Impl> mImpl;
 
 public:
 
@@ -66,9 +66,7 @@ public:
        void play();
        void stream();
 
-       // TODO - i don't like how there are two different methods that essentially
-       // do the same thing; the API should be exactly the same for both types of
-       // sounds; need a different way to distinguish how to handle the sound
+       // TODO - this API sucks
 
        void stop();
        void pause();
@@ -80,12 +78,17 @@ public:
 
        bool isPlaying() const;
 
-       void setPosition(Vector3 position);
-       void setVelocity(Vector3 velocity);
+       void setPosition(const Vector3& position);
+       void setVelocity(const Vector3& velocity);
        void setGain(Scalar gain);
        void setPitch(Scalar pitch);
        void setLooping(bool looping);
 
+       static void setListenerPosition(const Vector3& position);
+       static void setListenerVelocity(const Vector3& velocity);
+       static void setListenerOrientation(const Vector3& forward,
+                       const Vector3& up);
+
        static std::string getPath(const std::string& name);
 
 
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