]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Sound.cc
tcp socket disconnecting by remote
[chaz/yoink] / src / Moof / Sound.cc
index f8f05baf75717aa376ae85eaebc950fc79d8db5e..ffa270e9e9876768669cd7ca3bdf850d46b5b09c 100644 (file)
@@ -1,30 +1,13 @@
 
-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
- Redistribution   and   use  in  source  and  binary  forms,  with  or  without
- modification, are permitted provided that the following conditions are met:
-   * Redistributions  of  source  code  must retain the above copyright notice,
-     this list of conditions and the following disclaimer.
-   * Redistributions  in binary form must reproduce the above copyright notice,
-     this  list of conditions and the following disclaimer in the documentation
-     and/or other materials provided with the distribution.
- THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND  ANY  EXPRESS  OR  IMPLIED  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED.  IN  NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR  ANY  DIRECT,  INDIRECT,  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES  (INCLUDING,  BUT  NOT  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES;  LOSS  OF  USE,  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
+/*]  Copyright (c) 2009-2010, Charles McGarvey  [**************************
+**]  All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
 
 #include <cstdio>
 #include <deque>
@@ -92,13 +75,15 @@ public:
                                mOggStream.datasource = 0;
                        }
 
-                       std::string path = Sound::getPath(name);
-                       int result = ov_fopen((char*)path.c_str(), &mOggStream);
+                       std::string path(name);
+                       if (!Sound::getPath(path))
+                       {
+                               Error(Error::RESOURCE_NOT_FOUND, path).raise();
+                       }
 
-                       if (result < 0)
+                       if (ov_fopen((char*)path.c_str(), &mOggStream) < 0)
                        {
-                               logWarning << "couldn't load sound: " << path << std::endl;
-                               throw Error(Error::UNKNOWN_AUDIO_FORMAT, path);
+                               Error(Error::UNKNOWN_AUDIO_FORMAT, path).raise();
                        }
 
                        vorbis_info* vorbisInfo = ov_info(&mOggStream, -1);
@@ -338,7 +323,8 @@ public:
                                {
                                        // nothing more to play, stopping...
                                        mIsPlaying = false;
-                                       std::remove(mBuffers.begin(), mBuffers.end(), bufferObj);
+                                       std::remove(mBuffers.begin(), mBuffers.end(),
+                                                               bufferObj);
                                }
                        }
                }
@@ -346,8 +332,8 @@ public:
                ALenum state;
                alGetSourcei(mSource, AL_SOURCE_STATE, &state);
 
-               // restart playing if we're stopped but supposed to be playing... this
-               // means we didn't queue enough and the audio skipped :-(
+               // restart playing if we're stopped but supposed to be playing...
+               // this means we didn't queue enough and the audio skipped :-(
                if (mIsPlaying && state != AL_PLAYING)
                {
                        alSourcePlay(mSource);
@@ -425,8 +411,8 @@ public:
        {
                // don't let the music die!
                update();
-               // TODO - might be nice to also allow using threads for streaming rather
-               // than a timer, probably as a compile-time option
+               // TODO - might be nice to also allow using threads for streaming
+               // rather than a timer, probably as a compile-time option
        }
 
        static void retainBackend()
@@ -446,7 +432,8 @@ public:
                        {
                                alcMakeContextCurrent(gAlContext);
                                logInfo << "opened sound device `"
-                                               << alcGetString(gAlDevice, ALC_DEFAULT_DEVICE_SPECIFIER)
+                                               << alcGetString(gAlDevice,
+                                                                               ALC_DEFAULT_DEVICE_SPECIFIER)
                                                << "'" << std::endl;
                        }
                }
@@ -563,21 +550,18 @@ void Sound::setLooping(bool looping)
 
 void Sound::setListenerPosition(const Vector3& position)
 {
-       //alListener3f(AL_POSITION, float(position[0]), float(position[1]),
-                       //float(position[2]));
        float vec[] = {position[0], position[1], position[2]};
        alListenerfv(AL_POSITION, vec);
 }
 
 void Sound::setListenerVelocity(const Vector3& velocity)
 {
-       //alListener3f(AL_VELOCITY, float(velocity[0]), float(velocity[1]),
-                       //float(velocity[2]));
        float vec[] = {velocity[0], velocity[1], velocity[2]};
        alListenerfv(AL_VELOCITY, vec);
 }
 
-void Sound::setListenerOrientation(const Vector3& forward, const Vector3& up)
+void Sound::setListenerOrientation(const Vector3& forward,
+                                                                  const Vector3& up)
 {
        float vec[6];
        vec[0] = float(forward[0]);
@@ -590,23 +574,13 @@ void Sound::setListenerOrientation(const Vector3& forward, const Vector3& up)
 }
 
 
-std::string Sound::getPath(const std::string& name)
+bool Sound::getPath(std::string& name)
 {
-       if (boost::find_last(name, ".ogg"))
-       {
-               return Resource::getPath(name);
-       }
-       else
-       {
-               std::string path("sounds/");
-               path += name;
-               path += ".ogg";
-               return Resource::getPath(path);
-       }
+       return Resource::getPath(name, "sounds/", "ogg");
 }
 
 
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 
 void SoundStream::enqueue(const std::string& name)
@@ -625,5 +599,3 @@ void SoundStream::play()
 
 } // namespace Mf
 
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-
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