]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Sound.cc
settings subsystem now using lua
[chaz/yoink] / src / Moof / Sound.cc
index 110dc4ba0416e03c268147097bd8e4c7f44821ee..4cb291300850dec5c29e38a1808c42a986287789 100644 (file)
 
 *******************************************************************************/
 
+#include <cstdio>
 #include <string>
 #include <queue>
 #include <vector>
 
-#include <SDL/SDL.h>
-#include <SDL/SDL_sound.h>
 #include <AL/al.h>
+#include <vorbis/codec.h>
+#include <vorbis/vorbisfile.h>
 
 #include "Log.hh"
 #include "Mippleton.hh"
 #include "Sound.hh"
+#include "Timer.hh"
 
 #define BUFFER_SIZE (64 * 1024)
 //#define BUFFER_SIZE (5*2048)
@@ -47,18 +49,10 @@ namespace Mf {
 struct Sound::Impl
 {
 
-       static ALenum getAudioFormat(const Sound_AudioInfo& audioInfo)
+       static ALenum getAudioFormat(const vorbis_info* audioInfo)
        {
-               if (audioInfo.format == AUDIO_U8 || audioInfo.format == AUDIO_S8)
-               {
-                       if (audioInfo.channels == 1) return AL_FORMAT_MONO8;
-                       else                         return AL_FORMAT_STEREO8;
-               }
-               else
-               {
-                       if (audioInfo.channels == 1) return AL_FORMAT_MONO16;
-                       else                         return AL_FORMAT_STEREO16;
-               }
+               if (audioInfo->channels == 1) return AL_FORMAT_MONO16;
+               else                                              return AL_FORMAT_STEREO16;
        }
        
        class Buffer;
@@ -66,15 +60,17 @@ struct Sound::Impl
        
        class Buffer : public Mippleton<Buffer>
        {
-               Sound_Sample*                   sound;
+               OggVorbis_File                  oggStream;
+               ALenum                                  audioFormat;
+               ALsizei                                 audioFreq;
                std::vector<ALuint>             objects;
 
        public:
 
                Buffer(const std::string& name) :
-                       Mippleton<Buffer>(name),
-                       sound(0)
+                       Mippleton<Buffer>(name)
                {
+                       oggStream.datasource = 0;
                        openFile();
                }
 
@@ -86,38 +82,65 @@ struct Sound::Impl
                                objects.pop_back();
                        }
 
-                       if (sound) Sound_FreeSample(sound);
+                       if (oggStream.datasource)
+                       {
+                               ov_clear(&oggStream);
+                       }
                }
 
 
                void openFile()
                {
-                       if (sound) Sound_FreeSample(sound);
+                       if (oggStream.datasource)
+                       {
+                               ov_clear(&oggStream);
+                               oggStream.datasource = 0;
+                       }
 
-                       sound = Sound_NewSampleFromFile(Sound::getPath(getName()).c_str(),
-                                       0, BUFFER_SIZE);
+                       std::string filePath = Sound::getPath(getName());
+                       int result = ov_fopen((char*)filePath.c_str(), &oggStream);
 
-                       if (!sound)
+                       if (result < 0)
                        {
-                               logWarning("error while loading sound %s: %s",
-                                               getName().c_str(), Sound_GetError());
-                               throw Exception(Exception::FILE_NOT_FOUND);
+                               logWarning("error while loading sound %s",
+                                               getName().c_str());
+                               throw Exception(Exception::BAD_AUDIO_FORMAT);
                        }
 
-                       logDebug("buffer size: %d", sound->buffer_size);
-                       logDebug("   channels: %d", sound->actual.channels);
-                       logDebug("     format: %d", sound->actual.format);
-                       logDebug("  frequency: %d", sound->actual.rate);
+                       vorbis_info* vorbisInfo = ov_info(&oggStream, -1);
+                       audioFormat = getAudioFormat(vorbisInfo);
+                       audioFreq = vorbisInfo->rate;
+
+                       logDebug("   channels: %d", vorbisInfo->channels);
+                       logDebug("  frequency: %d", vorbisInfo->rate);
                }
 
 
                void loadAll(ALuint source)
                {
-                       if (!sound) openFile();
-                       if (!sound) return;
+                       if (!oggStream.datasource) openFile();
+                       if (!oggStream.datasource) return;
+
+                       char data[BUFFER_SIZE];
+                       int size = 0;
 
-                       unsigned decoded = Sound_DecodeAll(sound);
-                       if (decoded == 0)
+                       for (;;)
+                       {
+                               int section;
+                               int result = ov_read(&oggStream, data + size,
+                                               BUFFER_SIZE - size, 0, 2, 1, &section);
+
+                               if (result > 0)
+                               {
+                                       size += result;
+                               }
+                               else
+                               {
+                                       if (result < 0) logWarning("vorbis playback error");
+                                       break;
+                               }
+                       }
+                       if (size == 0)
                        {
                                logWarning("decoded no bytes from %s", getName().c_str());
                                //throw Exception(Exception::FILE_NOT_FOUND);
@@ -127,23 +150,22 @@ struct Sound::Impl
                        ALuint obj;
                        alGenBuffers(1, &obj);
 
-                       alBufferData(obj, getAudioFormat(sound->actual), sound->buffer,
-                                       sound->buffer_size, sound->actual.rate);
+                       alBufferData(obj, audioFormat, data, size, audioFreq);
 
                        objects.push_back(obj);
 
                        alSourcei(source, AL_BUFFER, obj);
 
-                       // don't need t his anymore
-                       Sound_FreeSample(sound);
-                       sound = 0;
+                       // don't need this anymore
+                       ov_clear(&oggStream);
+                       oggStream.datasource = 0;
                }
 
 
-               void beginStream(ALuint source, int nBuffers = 4)
+               void beginStream(ALuint source, int nBuffers = 8)
                {
-                       if (!sound) openFile();
-                       if (!sound) return;
+                       if (!oggStream.datasource) openFile();
+                       if (!oggStream.datasource) return;
 
                        ALuint objs[nBuffers];
                        alGenBuffers(nBuffers, objs);
@@ -172,20 +194,37 @@ struct Sound::Impl
                        // that buffer doesn't belong to us
                        if (it == objects.end()) return STREAM_WRONG;
 
-                       unsigned bytes = Sound_Decode(sound);
+                       char data[BUFFER_SIZE];
+                       int size = 0;
+
+                       while (size < BUFFER_SIZE)
+                       {
+                               int section;
+                               int result = ov_read(&oggStream, data + size,
+                                               BUFFER_SIZE - size, 0, 2, 1, &section);
+
+                               if (result > 0)
+                               {
+                                       size += result;
+                               }
+                               else
+                               {
+                                       if (result < 0) logWarning("vorbis playback error");
+                                       break;
+                               }
+                       }
 
-                       if (bytes == 0) return STREAM_EOF;
+                       if (size == 0) return STREAM_EOF;
 
-                       alBufferData(buffer, getAudioFormat(sound->actual), sound->buffer,
-                                       bytes, sound->actual.rate);
+                       alBufferData(buffer, audioFormat, data, size, audioFreq);
 
                        return STREAM_OK;
                }
 
                inline void rewind()
                {
-                       if (!sound) openFile();
-                       else Sound_Rewind(sound);
+                       if (!oggStream.datasource) openFile();
+                       else ov_raw_seek(&oggStream, 0);
                }
 
 
@@ -261,6 +300,9 @@ struct Sound::Impl
                alSourcei(source_, AL_LOOPING, AL_FALSE);
                alSourcePlay(source_);
                playing_ = true;
+
+               streamTimer.init(boost::bind(&Impl::streamUpdate, this, _1, _2), 1.0,
+                               Timer::REPEAT);
        }
 
        inline void update()
@@ -408,6 +450,16 @@ struct Sound::Impl
 
        std::queue<BufferP>             queue_;
        std::vector<BufferP>    expired_;
+
+       Timer                                   streamTimer;
+
+       void streamUpdate(Timer& timer, Scalar t)
+       {
+               // don't let the music die!
+               update();
+               // TODO - might be nice to also allow using threads for streaming rather
+               // than a timer, probably as a compile-time option
+       }
 };
 
 Sound::Sound(const std::string& name) :
@@ -421,19 +473,12 @@ void Sound::play()
        impl_->play();
 }
 
-
 void Sound::stream()
 {
        // pass through
        impl_->stream();
 }
 
-void Sound::update(Scalar t, Scalar dt)
-{
-       // pass through
-       impl_->update();
-}
-
 
 void Sound::stop()
 {
@@ -479,13 +524,13 @@ bool Sound::isPlaying() const
        return impl_->isPlaying();
 }
 
-void Sound::setPosition(Vector3 position)
+void Sound::setPosition(const Vector3& position)
 {
        float p[3] = {position[0], position[1], position[2]};
        alSourcefv(impl_->source_, AL_POSITION, p);
 }
 
-void Sound::setVelocity(Vector3 velocity)
+void Sound::setVelocity(const Vector3& velocity)
 {
        float v[3] = {velocity[0], velocity[1], velocity[2]};
        alSourcefv(impl_->source_, AL_VELOCITY, v);
@@ -508,6 +553,31 @@ void Sound::setLooping(bool looping)
 }
 
 
+void Sound::setListenerPosition(const Vector3& position)
+{
+       alListener3f(AL_POSITION, float(position[0]), float(position[1]),
+                       float(position[2]));
+}
+
+void Sound::setListenerVelocity(const Vector3& velocity)
+{
+       alListener3f(AL_VELOCITY, float(velocity[0]), float(velocity[1]),
+                       float(velocity[2]));
+}
+
+void Sound::setListenerOrientation(const Vector3& forward, const Vector3& up)
+{
+       float vec[6];
+       vec[0] = float(forward[0]);
+       vec[1] = float(forward[1]);
+       vec[2] = float(forward[2]);
+       vec[3] = float(up[0]);
+       vec[4] = float(up[1]);
+       vec[5] = float(up[2]);
+       alListenerfv(AL_ORIENTATION, vec);
+}
+
+
 std::string Sound::getPath(const std::string& name)
 {
        std::string path = Resource::getPath("sounds/" + name + ".ogg");
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