+ script.importFunction("SetPlayfieldBounds",
+ boost::bind(&Meh::setPlayfieldBounds, &scene, _1));
+ script.importFunction("SetMaximumBounds",
+ boost::bind(&Meh::setMaximumBounds, &scene, _1));
+ script.importFunction("ResetTransform",
+ boost::bind(&Meh::resetTransform, &scene, _1));
+ script.importFunction("Translate",
+ boost::bind(&Meh::translate, &scene, _1));
+ script.importFunction("Scale",
+ boost::bind(&Meh::scale, &scene, _1));
+ script.importFunction("Rotate",
+ boost::bind(&Meh::rotate, &scene, _1));
+ script.importFunction("SetTexture",
+ boost::bind(&Meh::setTexture, &scene, _1));
+ script.importFunction("MakeTilemap",
+ boost::bind(&Meh::makeTilemap, &scene, _1));
+ script.importFunction("MakeBillboard",
+ boost::bind(&Meh::makeBillboard, &scene, _1));
+ script.importFunction("print", luaPrint);