--- /dev/null
+
+/*******************************************************************************
+
+ Copyright (c) 2009, Charles McGarvey
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+*******************************************************************************/
+
+#include <unistd.h>
+
+#include "Resource.hh"
+
+
+namespace Mf {
+
+
+// static member
+std::vector<std::string> Resource::searchPaths_;
+
+
+Resource::~Resource() {}
+
+
+void Resource::addSearchPath(const std::string& directory)
+{
+ // add a slash if there isn't one already
+ if (directory[directory.length() - 1] != '/')
+ {
+ searchPaths_.push_back(directory + '/');
+ }
+ else
+ {
+ searchPaths_.push_back(directory);
+ }
+}
+
+std::string Resource::getPathToResource(const std::string& name)
+{
+ std::vector<std::string>::iterator it;
+
+ for (it = searchPaths_.begin(); it != searchPaths_.end(); it++)
+ {
+ std::string fullPath(*it);
+ fullPath += name;
+
+ // TODO this could be more portable
+ if (access(fullPath.c_str(), R_OK) == 0)
+ {
+ return fullPath;
+ }
+ }
+
+ // empty string
+ return std::string();
+}
+
+
+} // namespace Mf
+
+/** vim: set ts=4 sw=4 tw=80: *************************************************/
+