+#define OPENGL_GENERIC_FUNC(R, N, L) \
+ inline R gl##N(ARGS_##L) { gl##N##f(PASS_##L); }//
+
+#define OPENGL_ORDINAL_FUNC(R, N, K) \
+ inline R gl##N(ARGS_##S##K) { gl##N##K##f(PASS_##S##K); } \
+ inline R gl##N(ARGS_##P##K) { gl##N##K##f##v(PASS_##P##K); }//
+
+#endif
+
+
+OPENGL_GENERIC_FUNC(void, LoadMatrix, P);
+OPENGL_GENERIC_FUNC(void, LoadMatrix, M);
+OPENGL_GENERIC_FUNC(void, MultMatrix, P);
+OPENGL_GENERIC_FUNC(void, MultMatrix, M);
+
+OPENGL_GENERIC_FUNC(void, Scale, S3);
+OPENGL_GENERIC_FUNC(void, Scale, V3);
+OPENGL_GENERIC_FUNC(void, Rotate, S4);
+OPENGL_GENERIC_FUNC(void, Rotate, V4);
+OPENGL_GENERIC_FUNC(void, Translate, S3);
+OPENGL_GENERIC_FUNC(void, Translate, V3);
+
+OPENGL_ORDINAL_FUNC(void, Color, 3);
+OPENGL_ORDINAL_FUNC(void, Color, 4);
+
+OPENGL_ORDINAL_FUNC(void, Vertex, 2);
+OPENGL_ORDINAL_FUNC(void, Vertex, 3);
+OPENGL_ORDINAL_FUNC(void, Vertex, 4);
+
+OPENGL_ORDINAL_FUNC(void, TexCoord, 2);
+OPENGL_ORDINAL_FUNC(void, TexCoord, 3);
+OPENGL_ORDINAL_FUNC(void, TexCoord, 4);
+
+OPENGL_GENERIC_FUNC(void, Rect, S4);
+OPENGL_GENERIC_FUNC(void, Rect, V4);
+
+
+#if USE_DOUBLE_PRECISION
+inline void glGetScalar(GLenum a, GLscalar* b) { glGetDoublev(a, b); }
+#else
+inline void glGetScalar(GLenum a, GLscalar* b) { glGetFloatv(a, b); }
+#endif
+
+
+#endif // _MOOF_OPENGL_HH_