+void (*glTexCoord2)(GLscalar, GLscalar)(glTexCoord2d);
+void (*glTexCoord3)(GLscalar, GLscalar, GLscalar)(glTexCoord3d);
+void (*glTexCoord4)(GLscalar, GLscalar, GLscalar, GLscalar)(glTexCoord4d);
+void (*glTexCoord2v)(const GLscalar*)(glTexCoord2dv);
+void (*glTexCoord3v)(const GLscalar*)(glTexCoord3dv);
+void (*glTexCoord4v)(const GLscalar*)(glTexCoord4dv);
+