+
+ void draw(Scalar alpha) const
+ {
+ std::list<InsertableP> objects;
+ getAll(objects);
+
+ typename std::list<InsertableP>::const_iterator it;
+ for (it = objects.begin(); it != objects.end(); ++it)
+ {
+ (*it)->draw(alpha);
+ }
+ }
+
+ void drawIfVisible(Scalar alpha, const Frustum& frustum) const
+ {
+ std::list<InsertableP> objects;
+ //getIfVisible(objects, frustum);
+ getNearbyObjects(objects, *savedObj);
+
+ typename std::list<InsertableP>::const_iterator it;
+ for (it = objects.begin(); it != objects.end(); ++it)
+ {
+ (*it)->draw(alpha);
+ }
+ }
+
+
+ void getAll(std::list<InsertableP>& insertables) const
+ {
+ getAll(insertables, tree_.root());
+ }
+
+ void getIfVisible(std::list<InsertableP>& insertables,
+ const Frustum& frustum) const
+ {
+ getIfVisible(insertables, frustum, tree_.root());
+ }
+
+ mutable const OctreeInsertable* savedObj;
+
+
+ void getNearbyObjects(std::list<InsertableP>& insertables,
+ const OctreeInsertable& entity) const
+ {
+ logDebug("--- GETTING NEARBY");
+ getNearbyObjects(insertables, entity, tree_.root());
+ logDebug("---");
+ savedObj = &entity;
+ }