]> Dogcows Code - chaz/yoink/blobdiff - src/Moof/Camera.hh
port to NetBSD
[chaz/yoink] / src / Moof / Camera.hh
index 8800e3baf1fbf0b9f925d893459805df547988e0..8e28f5420fe4e64de32130e88716abe4e7b515b6 100644 (file)
 #ifndef _MOOF_CAMERA_HH_
 #define _MOOF_CAMERA_HH_
 
+#include <Moof/Event.hh>
+#include <Moof/Frustum.hh>
+#include <Moof/Math.hh>
+#include <Moof/RigidBody.hh>
+
 
 namespace Mf {
 
 
-class Camera
+class Camera : public RigidBody3
 {
 public:
+
+       Camera()
+       {
+               mState.init();
+               mPrevState.init();
+
+               cml::quaternion_rotation_world_y(mState.orientation, SCALAR(0.0));
+       }
+
+       void setPosition(const Vector3& position);
+       void setRotation(const Quaternion& rotation);
+
+       void lookAt(const Vector3& point);
+
+       void setProjection(const Matrix4& projection);
+       void setProjection(Scalar fovy, Scalar aspect, Scalar near, Scalar far);
+
+       const Matrix4& getModelview() const
+       {
+               return mModelview;
+       }
+
+       const Matrix4& getProjection() const
+       {
+               return mProjection;
+       }
+
+       const Frustum& getFrustum() const
+       {
+               return mFrustum;
+       }
+
+
+       void uploadToGL(Scalar alpha = 0) const;
+
+       void update(Scalar t, Scalar dt);
+       void draw(Scalar alpha = 0) const;
+       void handleEvent(const Event& event);
+
 private:
+
+       void calculate(Scalar alpha) const;
+
+       mutable Matrix4         mModelview;
+       Matrix4                         mProjection;
+
+       mutable Frustum         mFrustum;
 };
 
 
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