+++ /dev/null
-
-/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
-**] All rights reserved.
-*
-* vi:ts=4 sw=4 tw=75
-*
-* Distributable under the terms and conditions of the 2-clause BSD license;
-* see the file COPYING for a complete text of the license.
-*
-**************************************************************************/
-
-#include "Camera.hh"
-#include "OpenGL.hh"
-
-
-namespace Mf {
-
-
-void Camera::setPosition(const Vector3& position)
-{
- mState.position = position;
-}
-
-void Camera::setRotation(const Quaternion& rotation)
-{
- mState.orientation = rotation;
-}
-
-void Camera::lookAt(const Vector3& point)
-{
- // FIXME this doesn't work as expected
- cml::quaternion_rotation_aim_at(mState.orientation,
- mState.position, point,
- Vector3(0.0, 1.0, 0.0));
-}
-
-
-void Camera::setProjection(const Matrix4& projection)
-{
- mProjection = projection;
-}
-
-void Camera::setProjection(Scalar fovy, Scalar aspect, Scalar abutting,
- Scalar distant)
-{
- cml::matrix_perspective_yfov_RH(mProjection, fovy, aspect, abutting,
- distant, cml::z_clip_neg_one);
-}
-
-
-void Camera::uploadToGL(Scalar alpha) const
-{
- calculate(alpha);
-
- glMatrixMode(GL_PROJECTION);
- glMultMatrix(mProjection.data());
-
- glMatrixMode(GL_MODELVIEW);
- glMultMatrix(mModelview.data());
-}
-
-void Camera::calculate(Scalar alpha) const
-{
- State3 state = getState(alpha);
-
- cml::matrix_rotation_quaternion(mModelview, state.orientation);
-
- Matrix4 translate;
- cml::matrix_translation(translate, state.position);
-
- mModelview *= translate;
-
- mFrustum.init(mModelview, mProjection);
-}
-
-
-void Camera::update(Scalar t, Scalar dt)
-{
- RigidBody3::update(t, dt);
-}
-
-void Camera::draw(Scalar alpha) const
-{
- mSphere.draw(alpha);
-}
-
-
-void Camera::handleEvent(const Event& event)
-{
- const Scalar ds = 50.0;
-
- switch (event.type)
- {
- case SDL_KEYDOWN:
- if (event.key.keysym.sym == SDLK_RIGHT)
- {
- mState.position[0] -= ds;
- }
- else if (event.key.keysym.sym == SDLK_LEFT)
- {
- mState.position[0] += ds;
- }
- else if (event.key.keysym.sym == SDLK_UP)
- {
- mState.position[1] -= ds;
- }
- else if (event.key.keysym.sym == SDLK_DOWN)
- {
- mState.position[1] += ds;
- }
- else if (event.key.keysym.sym == SDLK_PAGEUP)
- {
- mState.position[2] += ds;
- }
- else if (event.key.keysym.sym == SDLK_PAGEDOWN)
- {
- mState.position[2] -= ds;
- }
- break;
-
- case SDL_MOUSEMOTION:
- {
- Scalar xrel = cml::rad(Scalar(event.motion.xrel) / 6.0);
- Scalar yrel = cml::rad(Scalar(event.motion.yrel) / 6.0);
-
- Quaternion rotation = mState.orientation;
-
- cml::quaternion_rotate_about_world_x(rotation, yrel);
- //mRotation.normalize();
- cml::quaternion_rotate_about_world_y(rotation, xrel);
-
- rotation.normalize();
- mState.orientation = rotation;
- }
- break;
-
- case SDL_MOUSEBUTTONDOWN:
- if (event.button.button == SDL_BUTTON_WHEELUP)
- {
- mState.position[2] -= ds;
- }
- else if (event.button.button == SDL_BUTTON_WHEELDOWN)
- {
- mState.position[2] -= ds;
- }
- break;
- }
-}
-
-
-} // namespace Mf
-