#
# libmoof.a
-#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
noinst_LIBRARIES = libmoof.a
libmoof_a_SOURCES = \
- Moof/Aabb.cc \
Moof/Aabb.hh \
+ Moof/Backend.cc \
+ Moof/Backend.hh \
Moof/Camera.cc \
Moof/Camera.hh \
+ Moof/Contact.hh \
Moof/ConvertUTF.c \
Moof/ConvertUTF.h \
- Moof/Core.cc \
- Moof/Core.hh \
Moof/Cullable.hh \
Moof/Dispatch.cc \
Moof/Dispatch.hh \
Moof/Event.hh \
Moof/Frustum.cc \
Moof/Frustum.hh \
- Moof/Hash.cc \
- Moof/Hash.hh \
+ Moof/HashTools.cc \
+ Moof/HashTools.hh \
Moof/Image.cc \
Moof/Image.hh \
Moof/Interpolator.hh \
- Moof/Layer.hh \
Moof/Line.hh \
Moof/Log.cc \
Moof/Log.hh \
Moof/Plane.cc \
Moof/Plane.hh \
Moof/Ray.hh \
- Moof/Rectangle.cc \
- Moof/Rectangle.hh \
Moof/Resource.cc \
Moof/Resource.hh \
Moof/RigidBody.hh \
Moof/Thread.hh \
Moof/Timer.cc \
Moof/Timer.hh \
- Moof/Transition.hh \
Moof/Video.cc \
Moof/Video.hh \
+ Moof/View.cc \
+ Moof/View.hh \
Moof/fastevents.c \
Moof/fastevents.h \
$(ENDLIST)
#
# yoink
-#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bin_PROGRAMS = yoink
ErrorHandler.hh \
GameLayer.cc \
GameLayer.hh \
+ GameState.hh \
Heroine.cc \
Heroine.hh \
Hud.cc \
$(YOINK_ENVIRONMENT) ./yoink $(YOINK_OPTS)
debug: all
- $(YOINK_ENVIRONMENT) gdb ./yoink
+ $(YOINK_ENVIRONMENT) ddd ./yoink