#define _MAIN_HH_
/**
- * @file Main.hh
+ * \file Main.hh
* This is where all the fun begins.
*/
#include <boost/shared_ptr.hpp>
-#include <Moof/Dispatch.hh>
-#include <Moof/Math.hh>
-#include <Moof/View.hh>
+#include <moof/dispatcher.hh>
+#include <moof/math.hh>
+#include <moof/view.hh>
-namespace Mf
+namespace moof
{
- class Settings;
- class View;
+ class settings;
+ class view;
}
class Main;
typedef boost::shared_ptr<Main> MainP;
-class Main : public Mf::View
+class Main : public moof::view
{
public:
- Main(Mf::Settings& settings, Mf::Video& video);
+ Main(moof::settings& settings, moof::video& video);
- void update(Mf::Scalar t, Mf::Scalar dt);
- void draw(Mf::Scalar alpha) const;
- bool handleEvent(const Mf::Event& event);
+ void update(moof::scalar t, moof::scalar dt);
+ void draw(moof::scalar alpha) const;
+ bool handle_event(const moof::event& event);
static std::string getSearchPath();
static std::string getConfigPath();
*/
static void setupGL();
- Mf::Dispatch::Handle mNewContextDispatch;
+ moof::dispatcher::handle mNewContextDispatch;
};