-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#ifndef _YOINKAPP_HH_
-#define _YOINKAPP_HH_
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
+
+#ifndef _MAIN_HH_
+#define _MAIN_HH_
/**
- * @file Main.hh
+ * \file Main.hh
* This is where all the fun begins.
*/
#include <boost/shared_ptr.hpp>
-#include <Moof/Dispatch.hh>
-#include <Moof/Layer.hh>
-#include <Moof/Math.hh>
+#include <moof/dispatcher.hh>
+#include <moof/math.hh>
+#include <moof/view.hh>
+
+
+namespace moof
+{
+ class settings;
+ class view;
+}
class Main;
typedef boost::shared_ptr<Main> MainP;
-class Main : public Mf::Layer
+class Main : public moof::view
{
public:
- Main();
+ Main(moof::settings& settings, moof::video& video);
- static MainP alloc()
- {
- return MainP(new Main);
- }
-
- void addedToCore();
-
- void update(Mf::Scalar t, Mf::Scalar dt);
- void draw(Mf::Scalar alpha) const;
- bool handleEvent(const Mf::Event& event);
+ void update(moof::scalar t, moof::scalar dt);
+ void draw(moof::scalar alpha) const;
+ bool handle_event(const moof::event& event);
static std::string getSearchPath();
static std::string getConfigPath();
* Set OpenGL to a state we can know and depend on.
*/
static void setupGL();
- static void contextRecreated();
- Mf::Dispatch::Handler mDispatchHandler;
+ moof::dispatcher::handle mNewContextDispatch;
};
-#endif // _YOINKAPP_HH_
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
+#endif // _MAIN_HH_