-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#include <cstdlib> // atexit, getenv
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
+
+#include "../config.h"
+
+#include <cstdlib> // atexit
+#include <exception>
+#include <functional>
#include <iostream>
#include <string>
-#include <unistd.h> // access
-#include <Moof/Log.hh>
-#include <Moof/ModalDialog.hh>
-#include <Moof/OpenGL.hh>
-#include <Moof/Resource.hh>
-#include <Moof/Settings.hh>
-#include <Moof/Transition.hh>
-#include <Moof/Video.hh>
+#include <stlplus/portability/file_system.hpp>
+#include <stlplus/portability/subprocesses.hpp>
+
+#include <moof/log.hh>
+#include <moof/modal_dialog.hh>
+#include <moof/opengl.hh>
+#include <moof/resource.hh>
+#include <moof/settings.hh>
+#include <moof/video.hh>
-#include "ErrorHandler.hh"
#include "GameLayer.hh"
#include "Main.hh"
#include "TitleLayer.hh"
-
-#if HAVE_CONFIG_H
-#include "config.h"
-#endif
#include "version.h"
-Main::Main()
+Main::Main(moof::settings& settings, moof::video& video) :
+ moof::view(settings, video)
{
- mDispatchHandler = Mf::core.addHandler("video.newcontext",
- boost::bind(&Main::contextRecreated));
+ moof::dispatcher& dispatcher = moof::dispatcher::global();
+ mNewContextDispatch = dispatcher.add_target("video.newcontext",
+ boost::bind(&Main::setupGL));
setupGL();
}
-void Main::addedToCore()
-{
- //Mf::Scalar coeff[] = {0.0, 1.0};
- //Mf::Lerp interp(coeff, 0.25);
-
- //Mf::LayerP gameLayer = GameLayer::alloc();
- //Mf::Transition<Mf::Lerp>::Ptr transition =
- //Mf::Transition<Mf::Lerp>::alloc(gameLayer, Mf::LayerP(), interp);
- //core.push(transition);
- //core.push(GameLayer::alloc());
- Mf::core.push(TitleLayer::alloc());
-}
-
-void Main::update(Mf::Scalar t, Mf::Scalar dt)
+void Main::update(moof::scalar t, moof::scalar dt)
{
- if (Mf::core.getSize() == 1)
+ if (children().size() == 0)
{
- // this is the only layer left on the stack
- //Mf::core.push(TitleLayer::alloc());
- Mf::core.clear();
+ //moof::log_warning("main view has no children");
+ //stop();
+ //return;
+ add_child(TitleLayer::alloc());
}
+
+ moof::view::update(t, dt);
}
-void Main::draw(Mf::Scalar alpha) const
+void Main::draw(moof::scalar alpha) const
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+
+ moof::view::draw(alpha);
}
-bool Main::handleEvent(const Mf::Event& event)
+bool Main::handle_event(const moof::event& event)
{
+ if (moof::view::handle_event(event)) return true;
+
switch (event.type)
{
case SDL_KEYUP:
- if (event.key.keysym.sym == SDLK_ESCAPE)
- {
- Mf::core.clear();
- }
- else if (event.key.keysym.sym == SDLK_f)
+ if (event.key.keysym.sym == SDLK_f)
{
- Mf::video->toggleFull();
+ video().toggle_fullscreen();
}
else if (event.key.keysym.sym == SDLK_l)
{
- Mf::video->toggleCursorGrab();
- Mf::video->toggleCursorVisible();
+ video().toggle_cursor_captured();
+ video().toggle_cursor_visible();
}
break;
break;
case SDL_QUIT:
- Mf::core.clear();
- break;
+ stop();
+ return true;
}
return false;
// 1. YOINK_DATADIR (environment)
// 2. YOINK_DATADIR (configure)
- std::string path;
+ std::string path;
+ stlplus::env_vector environment;
- char* dataDir = getenv("YOINK_DATADIR");
- if (dataDir)
+ std::string datadir = environment["YOINK_DATADIR"];
+ if (!datadir.empty())
{
- path += dataDir;
+ path += datadir;
path += ":";
}
path += YOINK_DATADIR;
// 3. $HOME/.yoinkrc
// 4. YOINKRC (environment)
- std::string path = Mf::Resource::getPath("yoinkrc");
+ std::string path("yoinkrc");
+ moof::resource::find(path);
+
+ stlplus::env_vector environment;
-#if !defined(_WIN32) && !defined(__WIN32__)
+#if !defined(_WIN32)
path += ":/etc/yoinkrc";
#endif
path += ":$HOME/.yoinkrc";
- char* configFile = getenv("YOINKRC");
- if (configFile)
+ std::string rc_file = environment["YOINKRC"];
+ if (!rc_file.empty())
{
path += ":";
- path += configFile;
+ path += rc_file;
}
return path;
//glMatrixMode(GL_PROJECTION);
//glLoadIdentity();
- //Mf::Scalar ratio = Mf::core.getVideo()->getWidth() /
- //Mf::core.getVideo()->getHeight();
+ //moof::scalar ratio = moof::core.getVideo()->width() /
+ //moof::core.getVideo()->height();
//gluPerspective(60.0, ratio, 1.0, 250.0);
//glMatrixMode(GL_MODELVIEW);
}
-void Main::contextRecreated()
-{
- // whenever the context is destroyed and a new one created, it probably
- // won't contain our state so we need to set that up again
- setupGL();
-}
-
-
void Main::printUsage()
{
- std::cout << "Usage: "PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..."
+ std::cout << "Usage: "
+ << PACKAGE" [-h|--help] [-i|--info] [OPTION=VALUE]..."
<< std::endl
<< "The alien-smashing action game." << std::endl
<< std::endl
<< " fullscreen=true|false" << std::endl
<< " if true, uses the entire display" << std::endl
<< " framerate=num" << std::endl
- << " the target number of frames per second" << std::endl
+ << " number of frames to draw per second" << std::endl
<< std::endl
<< "See documentation for more options." << std::endl;
}
void Main::printInfo(int argc, char* argv[])
{
- std::string assets;
- std::string datadir;
- std::string config;
+ stlplus::env_vector environment;
+ std::string assets;
assets.assign(YOINK_DATADIR);
- int accessible = access(assets.c_str(), R_OK);
- if (accessible != 0) assets += " (no access)";
+ if (!stlplus::file_readable(assets)) assets += " (no access)";
- char* temp = getenv("YOINK_DATADIR");
- if (temp)
+ std::string datadir = environment["YOINK_DATADIR"];
+ if (!datadir.empty())
{
- datadir = temp;
- accessible = access(temp, R_OK);
- if (accessible != 0) datadir += " (no access)";
+ if (!stlplus::folder_readable(datadir)) datadir += " (no access)";
}
- temp = getenv("YOINKRC");
- if (temp)
+ std::string rc_file = environment["YOINKRC"];
+ if (!rc_file.empty())
{
- config = temp;
- accessible = access(temp, R_OK);
- if (accessible != 0) config += " (no access)";
+ if (!stlplus::file_readable(rc_file)) rc_file += " (no access)";
}
std::cout << " Executable: " << argv[0] << std::endl
+#ifdef YOINK_GITHEAD
+ << " Commit: "YOINK_GITHEAD << std::endl
+#endif
<< " Version: "VERSION << std::endl
<< " Built: " << COMPILE_TIME << std::endl
<< " Compiler: "COMPILER_STRING << std::endl
<< " Assets: " << assets << std::endl
<< "Build options: "
+#ifndef HAVE_CLOCK_GETTIME
+ << "-"
+#endif
+ << "clock_gettime "
#ifdef NDEBUG
<< "-"
#endif
<< "-"
#endif
<< "gtk "
+#ifndef USE_HOTLOADING
+ << "-"
+#endif
+ << "hotloading "
#ifndef PROFILING_ENABLED
<< "-"
#endif
<< "-"
#endif
<< "threads" << std::endl
- << " YOINKRC: " << config << std::endl
+ << " YOINKRC: " << rc_file << std::endl
<< "YOINK_DATADIR: " << datadir << std::endl;
}
std::cout << std::endl << "Goodbye..." << std::endl << std::endl;
}
+
+#include <moof/socket.hh>
+
+#include <fstream>
+
+class MyAsset
+{
+public:
+ MyAsset(const std::string& path)
+ {
+ moof::log_info("MyAsset loading:", path);
+
+ char buffer[1024];
+
+ std::ifstream stream(path.c_str());
+ stream.getline(buffer, sizeof(buffer));
+ str = buffer;
+ stream.close();
+
+ cool();
+ }
+
+ void cool()
+ {
+ moof::log_info("MyAsset COOL:", str);
+ }
+
+ void groovy()
+ {
+ moof::log_info("MyAsset GROOVY!!!!", str);
+ }
+
+ std::string str;
+};
+
+typedef moof::resource_handle<MyAsset> MyAsset_handle;
+
+class AnotherAsset
+{
+public:
+ AnotherAsset(const std::string& path, double d = 5.0)
+ {
+ moof::log_info("AnotherAsset loading:", path);
+ dude = d;
+ }
+
+
+ void cool()
+ {
+ moof::log_info("AnotherAsset cool", dude);
+ }
+
+ void groovy()
+ {
+ moof::log_info("AnotherAsset GROOVY!!!!", dude);
+ }
+
+ double dude;
+};
+
+
int main(int argc, char* argv[])
{
+ moof::resource::register_type<MyAsset>("mine");
+
+ //moof::resource::add_type<AnotherAsset>("k");
+
+ //{
+ //moof::resource_ptr myAsset = moof::resource::load(assetName,
+ //"prefix", "mine");
+
+ //MyAsset_handle aCopy = myAsset;
+
+ //MyAsset_handle copy2 = moof::resource::load(assetName, "asdfas", "mine");
+
+ ////if (myAsset->check<MyAsset>()) myAsset->get<AnotherAsset>()->cool();
+ //myAsset->get<MyAsset>()->cool();
+ ////myAsset->get<AnotherAsset>()->groovy();
+
+ //aCopy.get()->cool();
+ //copy2.get()->cool();
+
+ //log_info("rsrc ptr:", moof::resource::load(assetName, "", "mine"));
+ //}
+ //log_info("rsrc ptr:", moof::resource::load(assetName, "", "k"));
+ //moof::resource::load(assetName, "", "mine")->get<MyAsset>()->cool();
+
+ ////if (myAsset) myAsset.get()->cool();
+ ////else moof::log_error("asset not obtained...");
+
+ MyAsset_handle myAsset = moof::resource::load("/home/chaz/meh.mine");
+ MyAsset* asset = myAsset.get();
+ if (asset) asset->cool();
+ else moof::log_warning("no asset obtained!!");
+
+ //moof::timer reloadTimer(
+ //boost::bind(&moof::resource::reload_as_needed),
+ //SCALAR(2.0),
+ //moof::timer::repeat);
+
+ for (;;)
+ {
+ if (myAsset) myAsset.get()->cool();
+ moof::resource::reload_as_needed();
+ sleep(1);
+ }
+
+
if (argc > 1)
{
std::string arg(argv[1]);
hello();
atexit(goodbye);
- Mf::Resource::addSearchPaths(Main::getSearchPath());
+ moof::resource::add_search_paths(Main::getSearchPath());
- Mf::settings.loadFromFiles(Main::getConfigPath());
- Mf::settings.parseArgs(argc, argv);
+ moof::settings settings(argc, argv, Main::getConfigPath());
- Mf::Log::Level logLevel;
- if (Mf::settings.get("loglevel", logLevel)) Mf::Log::setLevel(logLevel);
+ enum moof::log::level logLevel = moof::log::info;
+ settings.get("loglevel", logLevel);
+ moof::log::level(logLevel);
try
{
- Mf::Video video(PACKAGE_STRING, Mf::Resource::getPath(PACKAGE".png"));
- MainP app = Main::alloc();
- Mf::core.push(app);
- Mf::core.run();
+ std::string iconPath(PACKAGE".png");
+ moof::resource::find(iconPath);
+ moof::image icon(iconPath);
+ icon.set_as_icon();
+
+ class moof::video::attributes attributes(settings);
+ moof::video video(PACKAGE_STRING, attributes);
+ Main mainView(settings, video);
+
+ mainView.run();
+ return 0;
}
- catch (const Mf::Error& error)
+ catch (const std::exception& e)
{
- Mf::ModalDialog dialog;
- dialog.title = PACKAGE_STRING;
- dialog.text1 = "Unhandled Exception";
- dialog.text2 = getErrorString(error);
- dialog.type = Mf::ModalDialog::CRITICAL;
- dialog.run();
+ moof::modal_dialog dialog(moof::modal_dialog::error,
+ PACKAGE_STRING, "Unhandled Exception",
+ e.what());
+ dialog.run();
return 1;
}
-
- return 0;
}
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-