]> Dogcows Code - chaz/yoink/blobdiff - src/Hud.cc
moving some non-portable code to stlplus
[chaz/yoink] / src / Hud.cc
index 3a178f627491699ec3b5d921035e8a817b964a69..d5ed41281c70e1f7f1d2bfd3d2b025e49d5c5114 100644 (file)
@@ -1,72 +1,57 @@
 
-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
- Redistribution   and   use  in  source  and  binary  forms,  with  or  without
- modification, are permitted provided that the following conditions are met:
-   * Redistributions  of  source  code  must retain the above copyright notice,
-     this list of conditions and the following disclaimer.
-   * Redistributions  in binary form must reproduce the above copyright notice,
-     this  list of conditions and the following disclaimer in the documentation
-     and/or other materials provided with the distribution.
- THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND  ANY  EXPRESS  OR  IMPLIED  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED.  IN  NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR  ANY  DIRECT,  INDIRECT,  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES  (INCLUDING,  BUT  NOT  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES;  LOSS  OF  USE,  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#include <Moof/Engine.hh>
-#include <Moof/OpenGL.hh>
-#include <Moof/Video.hh>
+/*]  Copyright (c) 2009-2010, Charles McGarvey  [**************************
+**]  All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
+
+#include <moof/aabb.hh>
+#include <moof/log.hh>
+#include <moof/opengl.hh>
+#include <moof/video.hh>
 
 #include "Hud.hh"
 
 
-ProgressBar::ProgressBar(const Tilemap& tilemap, Tilemap::Index index) :
+ProgressBar::ProgressBar(const moof::texture& tilemap, int index) :
        mProgress(0.0),
        mTilemap(tilemap)
 {
-       tilemap.getTileCoords(index, mTexCoords);
+       tilemap.tile_coordinates(index, mTexCoords);
 
-       Mf::Scalar half = (mTexCoords[2] - mTexCoords[0]) / 2.0 + mTexCoords[0];
+       moof::scalar half = (mTexCoords[2] - mTexCoords[0]) / 2.0 + mTexCoords[0];
        mMidCoords[0] = half - 0.01;
        mMidCoords[1] = half + 0.01;
 }
 
-void ProgressBar::resize(const Mf::Rectangle& rect)
+void ProgressBar::resize(const moof::rectangle& rect)
 {
-       Mf::Scalar height = rect.max[1] - rect.min[1];
-       Mf::Scalar halfHeight = height / 2.0;
+       moof::log_info << "rect: " << rect.min << ", " << rect.max << std::endl;
+       moof::scalar height = rect.max[1] - rect.min[1];
+       moof::scalar halfHeight = height / 2.0;
 
        mWidth = rect.max[0] - rect.min[0] - height;
-       // assert width > 0
+       ASSERT(mWidth > 0);
 
        mVertices[0] = rect.min;
-       mVertices[1] = Mf::Vector2(rect.min[0] + halfHeight, rect.min[1]);
+       mVertices[1] = moof::vector2(rect.min[0] + halfHeight, rect.min[1]);
        mVertices[2] = mVertices[1];
-       mVertices[3] = Mf::Vector2(rect.min[0] + height,     rect.min[1]);
-       mVertices[4] = Mf::Vector2(rect.min[0] + height,     rect.max[1]);
-       mVertices[5] = Mf::Vector2(rect.min[0] + halfHeight, rect.max[1]);
+       mVertices[3] = moof::vector2(rect.min[0] + height,     rect.min[1]);
+       mVertices[4] = moof::vector2(rect.min[0] + height,     rect.max[1]);
+       mVertices[5] = moof::vector2(rect.min[0] + halfHeight, rect.max[1]);
        mVertices[6] = mVertices[5];
-       mVertices[7] = Mf::Vector2(rect.min[0],              rect.max[1]);
+       mVertices[7] = moof::vector2(rect.min[0],              rect.max[1]);
 
        setProgress(mProgress);
 }
 
-void ProgressBar::setProgress(Mf::Scalar progress)
+void ProgressBar::setProgress(moof::scalar progress)
 {
-       Mf::Scalar halfHeight = (mVertices[7][1] - mVertices[0][1]) / 2.0;
+       moof::scalar halfHeight = (mVertices[7][1] - mVertices[0][1]) / 2.0;
 
        mVertices[2][0] = mVertices[1][0] + progress * mWidth;
        mVertices[3][0] = mVertices[1][0] + progress * mWidth + halfHeight;
@@ -76,9 +61,9 @@ void ProgressBar::setProgress(Mf::Scalar progress)
        mProgress = progress;
 }
 
-void ProgressBar::draw(Mf::Scalar alpha) const
+void ProgressBar::draw(moof::scalar alpha) const
 {
-       if (Mf::isEqual(mProgress, 0.0))
+       if (moof::is_equal(mProgress, 0.0))
        {
                // don't draw anything if the progress is 0%
                return;
@@ -118,43 +103,42 @@ void ProgressBar::draw(Mf::Scalar alpha) const
 }
 
 
-Hud::Hud(GameLayer::State& state) :
-       mState(state),
-       mBar1(Tilemap("StatusBars"), 0),
-       mBar2(Tilemap("StatusBars"), 2),
+Hud::Hud(GameState& state) :
+       state_(state),
+       mBar1(moof::texture("StatusBars"), 0),
+       mBar2(moof::texture("StatusBars"), 2),
        mFont("Font")
 {
-       Mf::VideoP video = Mf::Engine::getInstance().getVideo();
-       resize(video->getWidth(), video->getHeight());
+       moof::video* video = moof::video::current();
+       ASSERT(video && "a current video context should be set");
+       resize(video->width(), video->height());
 }
 
 
 void Hud::resize(int width, int height)
 {
-       cml::matrix_orthographic_RH(mProjection
-                       SCALAR(0.0), 
-                       Mf::Scalar(width), SCALAR(0.0), Mf::Scalar(height),
-                       SCALAR(1.0), SCALAR(-1.0), cml::z_clip_neg_one);
+       moof::matrix_orthographic_RH(mProjection, SCALAR(0.0)
+                                                                moof::scalar(width), SCALAR(0.0),
+                                                                moof::scalar(height),
+                                                                SCALAR(1.0), SCALAR(-1.0), moof::z_clip_neg_one);
 
        // position the two progress bars at the top-left of the screen
-       mBar1.resize(Mf::Rectangle(20, height - 51,
-                               0.7 * width, height - 3));
-       mBar2.resize(Mf::Rectangle(20, height - 28,
-                               0.7 * width, height - 70));
+       mBar1.resize(moof::rectangle(20, height - 51, 0.7 * width, height - 3));
+       mBar2.resize(moof::rectangle(20, height - 28, 0.7 * width, height - 70));
 
        setBar1Progress(0.05);
        setBar2Progress(0.0);
 }
 
 
-void Hud::update(Mf::Engine& engine, Mf::Scalar t, Mf::Scalar dt)
+void Hud::update(moof::scalar t, moof::scalar dt)
 {
-       mState.interp.update(t, dt);
-       setBar1Progress(mState.interp.getState(dt));
-       setBar2Progress(1.0 - mState.interp.getState(dt));
+       state_.interp.update(t, dt);
+       setBar1Progress(state_.interp.state(dt));
+       setBar2Progress(1.0 - state_.interp.state(dt));
 }
 
-void Hud::draw(Mf::Engine& engine, Mf::Scalar alpha) const
+void Hud::draw(moof::scalar alpha) const
 {
        glMatrixMode(GL_PROJECTION);
        glPushMatrix();
@@ -180,7 +164,7 @@ void Hud::draw(Mf::Engine& engine, Mf::Scalar alpha) const
        glPopMatrix();
 }
 
-bool Hud::handleEvent(Mf::Engine& engine, const Mf::Event& event)
+bool Hud::handle_event(const moof::event& event)
 {
        switch (event.type)
        {
@@ -188,7 +172,9 @@ bool Hud::handleEvent(Mf::Engine& engine, const Mf::Event& event)
                        if (event.key.keysym.sym == SDLK_h)
                        {
                                // don't want the hud anymore
-                               engine.pop(this);
+                               parent().remove_child(this);
+
+                               moof::log_warning("okay bye bye hud");
                                return true;
                        }
                        break;
@@ -201,6 +187,3 @@ bool Hud::handleEvent(Mf::Engine& engine, const Mf::Event& event)
        return false;
 }
 
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-
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