+void Hud::update(Mf::Engine& engine, Mf::Scalar t, Mf::Scalar dt)
+{
+ mState.interp.update(t, dt);
+ setBar1Progress(mState.interp.getState(dt));
+ setBar2Progress(1.0 - mState.interp.getState(dt));
+}
+
+void Hud::draw(Mf::Engine& engine, Mf::Scalar alpha) const