]> Dogcows Code - chaz/yoink/blobdiff - src/Heroine.cc
use only triangles; no quads
[chaz/yoink] / src / Heroine.cc
index 2071a7bba6d4595a390d2c1c0f0635e3163cc5ce..a20691855b7fb44a42fcc0eb9962780170fba576 100644 (file)
@@ -1,92 +1,89 @@
 
-/*******************************************************************************
+/*]  Copyright (c) 2009-2010, Charles McGarvey  [**************************
+**]  All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
 
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
- Redistribution   and   use  in  source  and  binary  forms,  with  or  without
- modification, are permitted provided that the following conditions are met:
-   * Redistributions  of  source  code  must retain the above copyright notice,
-     this list of conditions and the following disclaimer.
-   * Redistributions  in binary form must reproduce the above copyright notice,
-     this  list of conditions and the following disclaimer in the documentation
-     and/or other materials provided with the distribution.
- THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND  ANY  EXPRESS  OR  IMPLIED  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED.  IN  NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR  ANY  DIRECT,  INDIRECT,  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES  (INCLUDING,  BUT  NOT  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES;  LOSS  OF  USE,  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED  AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR  TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
+#include <moof/log.hh>
+#include <moof/sound.hh>
 
 #include "Heroine.hh"
-#include "Log.hh"
-
        
 Heroine::Heroine() :
        Character("Heroine") {}
 
 
-bool Heroine::handleEvent(const Mf::Event& event)
+void Heroine::update(moof::scalar t, moof::scalar dt)
 {
-       Mf::Scalar force = 4000.0;
+       Character::update(t, dt);
+
+       moof::vector3 at(0.0, 0.0, 0.0);
+       const moof::vector3 up(0.0, 1.0, 0.0);
+
+       if (state_.velocity[0] < 0.0) at[0] = -1.0;
+       else                          at[0] = 1.0;
+
+       moof::sound::listener_position(moof::promote(state_.position));
+       moof::sound::listener_velocity(moof::promote(state_.velocity));
+       moof::sound::listener_orientation(at, up);
+}
+
+
+bool Heroine::handle_event(const moof::event& event)
+{
+       moof::scalar force = 40.0;
        
        switch (event.type)
        {
                case SDL_KEYDOWN:
                        if (event.key.keysym.sym == SDLK_a)
                        {
-                               mState.force += Mf::Vector2(-force, 0.0);
+                               state_.force += moof::vector2(-force, 0.0);
                                return true;
                        }
                        else if (event.key.keysym.sym == SDLK_d)
                        {
-                               mState.force += Mf::Vector2(force, 0.0);
+                               state_.force += moof::vector2(force, 0.0);
                                return true;
                        }
                        else if (event.key.keysym.sym == SDLK_s)
                        {
-                               mState.force += Mf::Vector2(0.0, -force);
+                               state_.force += moof::vector2(0.0, -force);
                                return true;
                        }
                        else if (event.key.keysym.sym == SDLK_w)
                        {
-                               mState.force += Mf::Vector2(0.0, force);
+                               state_.force += moof::vector2(0.0, force);
                                return true;
                        }
 
                case SDL_KEYUP:
                        if (event.key.keysym.sym == SDLK_a)
                        {
-                               mState.force += Mf::Vector2(force, 0.0);
+                               state_.force += moof::vector2(force, 0.0);
                                return true;
                        }
                        else if (event.key.keysym.sym == SDLK_d)
                        {
-                               mState.force += Mf::Vector2(-force, 0.0);
+                               state_.force += moof::vector2(-force, 0.0);
                                return true;
                        }
                        else if (event.key.keysym.sym == SDLK_s)
                        {
-                               mState.force += Mf::Vector2(0.0, force);
+                               state_.force += moof::vector2(0.0, force);
                                return true;
                        }
                        else if (event.key.keysym.sym == SDLK_w)
                        {
-                               mState.force += Mf::Vector2(0.0, -force);
+                               state_.force += moof::vector2(0.0, -force);
                                return true;
                        }
        }
        return false;
 }
 
-
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-
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