]> Dogcows Code - chaz/yoink/blobdiff - src/GameLayer.hh
mesh and other random adjustments
[chaz/yoink] / src / GameLayer.hh
index 37eb8e07874dda42593d09e0efe7a1de2c305bd4..f3814430e72417f87cd007fe29f4ab23efec5656 100644 (file)
@@ -61,20 +61,15 @@ private:
        void loadSceneLoader();
        void advanceScene(moof::settings& settings);
 
-       void thinkTimer();
-
        void projection();
        void projection(moof::scalar width, moof::scalar height);
 
-       GameState               state_;
-       moof::timer             mThinkTimer;
+       mutable GameState               state_;
 
        HudP                    mHud;
 
-       //moof::sound_stream    mMusic;
-       //moof::sound           mPunchSound;
-       
-       moof::sound_stream_handle       music_;
+       moof::sound     punch_sound_;
+       moof::sound             music_;
 
        moof::ray2              mRay;
        moof::line2             mLine;
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