#include <Moof/Interpolator.hh>
#include <Moof/Layer.hh>
#include <Moof/Math.hh>
-#include <Moof/Scene.hh>
#include <Moof/Sound.hh>
#include "Character.hh"
+#include "Heroine.hh"
#include "Hud.hh"
+#include "Scene.hh"
class GameLayer;
private:
- Mf::Sound music;
+ void setProjection();
+ void setProjection(Mf::Scalar width, Mf::Scalar height);
- CharacterP heroine;
- Mf::Sound punchSound;
- Mf::PolynomialInterpolator<5> interp;
- Mf::Lerp fadeIn;
+ Mf::Sound mMusic;
- Mf::Camera camera;
- Mf::OctreeP octree;
+ HeroineP mHeroine;
+ SceneP mScene;
+ Mf::Sound mPunchSound;
- HudP hud;
+ Mf::PolynomialInterpolator<5> mInterp;
+
+ Mf::Camera mCamera;
+
+ HudP mHud;
};