#include <Moof/Script.hh>
#include <Moof/Sound.hh>
+#include <Moof/Line.hh>
+#include <Moof/Plane.hh>
+#include <Moof/Ray.hh>
+#include <Moof/Sphere.hh>
+
#include "Character.hh"
#include "Heroine.hh"
#include "Scene.hh"
class GameLayer : public Mf::Layer
{
public:
+
GameLayer();
static GameLayerP alloc()
void setProjection();
void setProjection(Mf::Scalar width, Mf::Scalar height);
- State mState;
- Mf::Sound mMusic;
- Mf::Sound mPunchSound;
+ State mState;
+ Mf::SoundStream mMusic;
+ Mf::Sound mPunchSound;
+
+ Mf::Ray<2> mRay;
+ Mf::Ray<3> mRay3;
+ Mf::Line<2> mLine;
+ Mf::Plane mPlane;
+ Mf::Sphere<2> mSphere;
};