#include <Moof/Plane.hh>
#include <Moof/Ray.hh>
#include <Moof/Sphere.hh>
+#include <Moof/Timer.hh>
#include "Character.hh"
#include "Heroine.hh"
Mf::Sound mPunchSound;
Mf::Ray<2> mRay;
- Mf::Ray<3> mRay3;
Mf::Line<2> mLine;
- Mf::Plane mPlane;
Mf::Sphere<2> mSphere;
+
+ Mf::Timer mRayTimer;
+ void rayTimer();
};