void setProjection();
void setProjection(Mf::Scalar width, Mf::Scalar height);
- State mState;
- Mf::Sound mMusic;
- Mf::Sound mPunchSound;
-
- Mf::Ray<2> mRay;
- Mf::Line<2> mLine;
- Mf::Plane mPlane;
+ State mState;
+ Mf::SoundStream mMusic;
+ Mf::Sound mPunchSound;
+
+ Mf::Ray<2> mRay;
+ Mf::Ray<3> mRay3;
+ Mf::Line<2> mLine;
+ Mf::Plane mPlane;
Mf::Sphere<2> mSphere;
};